Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
TVR was also making unique and creative cars, but they were terrible in many ways and no one wanted to buy them. Sometimes, unique and creative is not the best way. I enjoy it without the card system.
never played him so you probably right LOL i just like his look and though it would be a cool trolly icon.
It also made you play a second game that was completely different. It's like playing HearthStone and Dota/LoL at the same time. It's overly complex. Which for some games, that's fine. But not a MOBA, because they're already very complex.
I'm playing the Overprime beta right now and items are super boring. I have not played Predecessor yet though. Overprime is unbalanced as f.
The card system is not what made paragon stand out. Everybody I played with truly disliked it... You can like it all you want. Truth is the vast majority did not like it. And like you said, it allowed you to build a unique deck needed for "certain matchups". Meaning if you got the wrong matchup, you were screwed. And you had no way to counter. This is the issue. The graphics and aiming alone made it stand out way above the other MOBA's. I get you liked it, but your analysis of it is just wrong.
If you didn't understand this simple concept, then you were a casual and your friends were casual. I played Ranked.
It was the graphics, feel, verticality that made Paragon stand out.