One Step From Eden

One Step From Eden

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Why does Slashfik have 6 calamaties but some of the other brands have 0
I mean it just doesn't make sense.
Last edited by Neon Black Interactive; Apr 20, 2020 @ 1:57pm
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Showing 1-11 of 11 comments
ZweiStar Apr 20, 2020 @ 1:19pm 
five what now
Originally posted by ZweiStar:
five what now
Calamaties, they're the super rare cards with the rainbow borders.
ZweiStar Apr 20, 2020 @ 1:25pm 
Not sure why you're calling them "calamities" but it's almost definitely because they're all really strong spells. It's not like it's necessary to make a rainbow card for every brand, since rarity is based on a spell's strength or versatility.
Originally posted by ZweiStar:
Not sure why you're calling them "calamities" but it's almost definitely because they're all really strong spells. It's not like it's necessary to make a rainbow card for every brand, since rarity is based on a spell's strength or versatility.
All I'm saying is it seems kinda off. Most brands have 1, Anima has 2 (albeit explosion is pretty awful), convergence, hexawan and hearth have 0, and slashfik has 6.

Also it does make kind of a difference because in a brand the natural progression is you take some commons, you get more rares from them so you take those which gets you the epics from them which ultimately leads to the calamity.
Last edited by Neon Black Interactive; Apr 20, 2020 @ 1:57pm
Senki Apr 20, 2020 @ 1:38pm 
It does feel pretty weird but honestly most of the other spells are more useful than them anyway.
tundranocaps Apr 20, 2020 @ 3:01pm 
Originally posted by ZweiStar:
Not sure why you're calling them "calamities" but it's almost definitely because they're all really strong spells. It's not like it's necessary to make a rainbow card for every brand, since rarity is based on a spell's strength or versatility.

"Calamity" is their rarity, it's also tied to the achievement.

And yes, I touched upon it in the last patch-note discussion - Hearth doesn't even have a single rarity 3 spell. Some brands have next to no rarity 0 spells. It makes going for them clunky.
THANKS OBAMA Apr 21, 2020 @ 2:06pm 
The rarity of the spells doesn't really seem to matter too much, I'll take blizzards for days but you'll never see me touch Frost Shield or Explosion. Just because hearth has low rarity doesn't mean its not able to build good decks out of jank, you're just winding up to drop a billion waterfalls on someone either way. And to add to that the damage of their main attacks is already above average and literally flows into empowering the rest of them.
Aumires Apr 21, 2020 @ 6:38pm 
Each Doublelift card is basically a "Calamity" by itself lol

I tend to ignore Calamity spells because they are... weird and underpowered, really. They are absolutely no MMBN Gigachips.

Most great cards are purple rarity. Calamities really need to get buffed imo and new ones should be worth being surprised getting them.
Some of you seem to be missing the point. Yeah a lot of the calamaties are kinda crappy and hard to make work. They're not there for the power level most of the time *cough* sunshine *cough* fimbulveter *cough*, they're there to add spice and fun to the run. Having their distribution be so weird just makes some brands feel way less exciting than others. Take hearth for example, is it strong? Yes it's pretty powerful. Is it exciting though? Ehhhh.

Factions like hearth feel like bran flakes. Are they better for you than something like fruity pebbles? Of course they are. But are they as fun? Hell no.

Honestly I'd be pretty happy with something as simple as moving bladeskrieg to hearth cause it has more synergy with hearth cards anyway.
Last edited by Neon Black Interactive; Apr 22, 2020 @ 12:28pm
Patchouli-Chan Apr 22, 2020 @ 12:35pm 
Yeah. Most Calamity spells feel super flashy, but not nearly as OP as a string of properly used lower rarity spells imo. I rarely take them unless they're spells specifically made for my very niche build. Like my pure kunai build in my recent 4 loop run. I grabbed the spell that gives you kunais for every card consumed that fight. Very nice....or at least it was before I nabbed 3 ninjutsus.
Cacomistle Apr 22, 2020 @ 4:13pm 
Originally posted by Urilbedamned:
Some of you seem to be missing the point. Yeah a lot of the calamaties are kinda crappy and hard to make work. They're not there for the power level most of the time *cough* sunshine *cough* fimbulveter *cough*, they're there to add spice and fun to the run. Having their distribution be so weird just makes some brands feel way less exciting than others. Take hearth for example, is it strong? Yes it's pretty powerful. Is it exciting though? Ehhhh.

Factions like hearth feel like bran flakes. Are they better for you than something like fruity pebbles? Of course they are. But are they as fun? Hell no.

Honestly I'd be pretty happy with something as simple as moving bladeskrieg to hearth cause it has more synergy with hearth cards anyway.
I agree with this. When the power of the deck you want is in lower rarity cards, it feels like you can just force everything and the decks get kind of samey.

Like if I try to run some slashfik kunai consume deck or something (other than kunai shiso), it feels like I'm debating which cards I should pick up. I'd like to get the "add a kunai for every card consumed" card, but its calamity. Maybe its just because I don't play slashfik so I don't know what's good and bad but it feels like there's a lot more decision making.

Whereas, when I went for my first true genocide run to unlock solo saffron, I tried it with virusspell. And... well I successfully forced it each time and had basically the exact same deck. The only difference between the 3 runs it took me was how helpful my relics were, and how hard I choked against shopkeeper. I just got the cards I need every time.

I think purples and golds are where its at. And honestly even some 0 rarity cards are quite powerful. I'll take firewall over most of the other fire cards in the game. Boomerang is amazing on high mana decks cause it not only roots, but actually restores mana. I really like simple shield cards. I think you can make a powerful deck without ever going above 0 rarity.

But none of those cars have flare. They're just generally good. Stuff like eternity cannon, or ragnarok, those have flare (even if the best use for ragnarok is to just use switchbait and never cast it). And certainly spells like explosion do.

Its know those aren't calamity cards, but I've picked up fimbulveter once, sunshine once, and monsoon once. I just haven't used them much.
Last edited by Cacomistle; Apr 22, 2020 @ 4:15pm
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Date Posted: Apr 20, 2020 @ 1:19pm
Posts: 11