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Also it does make kind of a difference because in a brand the natural progression is you take some commons, you get more rares from them so you take those which gets you the epics from them which ultimately leads to the calamity.
"Calamity" is their rarity, it's also tied to the achievement.
And yes, I touched upon it in the last patch-note discussion - Hearth doesn't even have a single rarity 3 spell. Some brands have next to no rarity 0 spells. It makes going for them clunky.
I tend to ignore Calamity spells because they are... weird and underpowered, really. They are absolutely no MMBN Gigachips.
Most great cards are purple rarity. Calamities really need to get buffed imo and new ones should be worth being surprised getting them.
Factions like hearth feel like bran flakes. Are they better for you than something like fruity pebbles? Of course they are. But are they as fun? Hell no.
Honestly I'd be pretty happy with something as simple as moving bladeskrieg to hearth cause it has more synergy with hearth cards anyway.
Like if I try to run some slashfik kunai consume deck or something (other than kunai shiso), it feels like I'm debating which cards I should pick up. I'd like to get the "add a kunai for every card consumed" card, but its calamity. Maybe its just because I don't play slashfik so I don't know what's good and bad but it feels like there's a lot more decision making.
Whereas, when I went for my first true genocide run to unlock solo saffron, I tried it with virusspell. And... well I successfully forced it each time and had basically the exact same deck. The only difference between the 3 runs it took me was how helpful my relics were, and how hard I choked against shopkeeper. I just got the cards I need every time.
I think purples and golds are where its at. And honestly even some 0 rarity cards are quite powerful. I'll take firewall over most of the other fire cards in the game. Boomerang is amazing on high mana decks cause it not only roots, but actually restores mana. I really like simple shield cards. I think you can make a powerful deck without ever going above 0 rarity.
But none of those cars have flare. They're just generally good. Stuff like eternity cannon, or ragnarok, those have flare (even if the best use for ragnarok is to just use switchbait and never cast it). And certainly spells like explosion do.
Its know those aren't calamity cards, but I've picked up fimbulveter once, sunshine once, and monsoon once. I just haven't used them much.