One Step From Eden

One Step From Eden

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X May 7, 2020 @ 10:38pm
Suggestion: True Pacifist Ending [Spoilers for all]
I came up this, since everyone says Pacifist is easy mode
Requirements: Defeat all bosses, including the Shopkeeper, and then spare them.

Upon reaching the last stage, the player will fight the Gate, and then Genocide route Serif. Everything plays out as normal once Serif is defeated, but before the player is sent back for a loop, the Shopkeeper intervenes and uses Yami on her.

This attack forces out Serif's dark side, which re-coalesces to form a shadow version of the player's character. Battle commences against the shadow, but this time, the shadow has access to the calamity spell/legendary of their alignment. After victory, the shadow knocks down the player character one last time, only to be blocked and defeated by everyone else.

If the PC is the Shopkeeper, Yami is used automatically, forcing out a shadow-Shopkeeper boss fight. The same thing happens after the shadow is defeated.

Thoughts?


Last edited by X; May 7, 2020 @ 10:40pm
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Showing 1-6 of 6 comments
Senki May 8, 2020 @ 3:10am 
This doesnt make sense though,Serif only stops you from entering eden because you kill people and become evil.If you spare everyone she has no reason to fight you.
Clyceer May 8, 2020 @ 5:10am 
Pacifist and Neutral have always felt roughly equivalent to me. Even if they aren't, I think it's okay to have routes and characters/playstyles that are different in difficulty. I think Genocide is obviously the hardest and that's okay.

Also, this idea removes the Terrable fight from the game, in favor of recycling other fights. I like the unique fights. If pacifist needs to be harder, Terrable could just be buffed in some way. No need to rework plot in weird ways.

"You must defeat the shopkeeper before entering the final world" or "All 8 pre-Eden worlds exist regardless of what character you're playing as" (using a shadow fight against yourself if you're not Shopkeeper) might've been interesting as Hell Passes though, the first of which would bring the difficulties of the routes more in line with each other.
WanderingHero May 8, 2020 @ 8:31am 
I thought Neutral was easier than pacifist and the game was intentionally doing the Undertale "its actually harder if you're a psychotic jerk".

Notice the achievement for killing Seriff is SANS seriff?
Originally posted by WanderingHero:
Notice the achievement for killing Seriff is SANS seriff?
https://en.wikipedia.org/wiki/Sans-serif
WanderingHero May 8, 2020 @ 9:16am 
Originally posted by Mega Missingno.:
Originally posted by WanderingHero:
Notice the achievement for killing Seriff is SANS seriff?
https://en.wikipedia.org/wiki/Sans-serif

Yeah I know, but it doesn't disprove its as a refernce.
CawsMeCal May 18, 2020 @ 9:02am 
Originally posted by Mega Missingno.:
Originally posted by WanderingHero:
Notice the achievement for killing Seriff is SANS seriff?
https://en.wikipedia.org/wiki/Sans-serif
https://en.wikipedia.org/wiki/Double_entendre
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Date Posted: May 7, 2020 @ 10:38pm
Posts: 6