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I may have found a workaround that has worked once so far. hit escape, use the button for "find last sword". Made the blade the customer gave me pop into existence on the order table. The rest of the parts were on the floor near the assembly table.
Also the later phase of the ingot has an awful hitbox to it, there's no more visual cues on the blade itself when it's nearing completion, being able to hit the correct spots that are "close" can be incredibly unclear and the near finished blade itself really doesn't like to play nice with the furnace. Causing it to get stuck at the mouth sideways, simply fall out or go flying because some part of it was clipping.
- the small stuff we buy sometimes get glitched out of the cart, but they seem to eventually reappear.
- when going down and up in the mines, the items sometimes get left behind and sometimes hides under the cart. We have to get out of cart while its going up to get item then reset position to be able to appear on surface.
- it takes a lot of clicks on the enchantment table for it to actually start the process
- the coke stove before allowed us to fill it with the coal ores we find in the mines, however it does not do it anymore.
- the shelves make a hover effect on items put upon them, such as the ingots we make
For now thats what i have been experiencing in my new save.
Has the enchanting table bug been patched out yet?
Sometimes, when you try to place the blade in the slot, the blade just falls behind the table... sometimes when you try to place the blade, it simply fits on top of the table, literally in the middle of the table and not in the slot. Other times, it simply falls onto the table. The biggest problem is when it falls behind the table, where you can no longer pick it up... unless you open the menu and click on the button to pull the last blade created... and then it appears on the work table. But what if you have already created more than one blade? Sometimes I create 5 slides and save them for when a customer wants something specific... I do this to save time on orders.
-village guard dissapeared inside the shop cart when it arrived, had to "scoop" it out with another handle.
-items floating on miner's cart after going back down into the mine accidentaly, patch 1.5 it wasn't happening.
-when i bought the alchemy table the h202 bottle was stuck in the roof, above the table. had to go upstairs and push it with another object through the floor, it worked.
-you should write "pour onto the blade, not pour into the blade"
-handle asembly request from client, bugs out, not showing on the blade, got frozen screen into it, had to alt-f4 out
-h202 can get pushed around from the bottle of iron moving or the HCL, it may get tipped off the table, have to restart the process
-fix the colour that we have to get for the perfect damascus, it doesn't match nor the tutorial nor the sleeks on the table's wall
-when loading back in, all the items from carts are reloading underneath the carts, so minerals and smaller items can get stuck underneath, again, have to scoop them out with another item.
-when i throw the box of coals if i m too close it launches me away from it, switch the physics like in the box of metals for damascus.
-the iron cuttings bottle throws me away just like the box of coals, but i don t even have to throw/drop it now.
-sword fell off at the assembly station, couldn t see any of the parts of the handle being installed, but it still completed the sword.
-i would make the "magic stone" in the instructions of the cauldron underlined and red colour because its confusing to not have all the ingredients written the same.
-bronze ingots got stuck in the ceiling while being delievered, had to restart the game for them to drop down. it was pretty spectacular and scary.
-threw my sword up in the air just because i felt like it (lmao) it got stuck in the upper floor, can t get it down. fortunatelly for me, it was a bronze sword.
-no spell effects on the soul sword with death magic rune on it.
-couldn't pick up a handle from the dragon cliffs from inside the shop cart when it arrived, it was bugging inside even after i tried to scoop it out.
-the bronze sword that was stuck up in the ceiling fell the next day (no idea how)
-pressed on clear button at the map menu, the handle part of the sword drawing buggs, it "sticks" to the cursor.
-the swords do not bind as well as they did before, i can see "the lines"
-sword fell out of the assembly rack on the floor, had to continue the assembly while it was down, the pummel is not in place but the price and the rest of the things were good.
-the box besides the "coke" smelter doesn t hold items, it springs them back out or hardly contains them, just bounce inside.
-anvil UI bugged because i exit too early, need to main menu restart the game for it to go away.
-tried to anvil bug again, it worked. now i can go into assembly and grinding while having the anvil UI as well, can click on the "finish" button on the anvil UI and it snaps out of the grinding/assembly "minigame". i can continue to grind/assembly while i m out of the
minigames, counting as i would do the work on the sword. again, the pommel snaps out of place just like in the bug above when the sword falls out of the metal holster.
-cannot place the sword straight on the displaying rack, it slides down, probably because i've been fondling with it alot with the bug above xD
-the damascus acid that you pour on the sword washes off automatically if you close the game, i think it shouldn't
-idk if i should be able to place 2 swords on the same rack, but i still did it.
Also, cannot use the alchemy table, as in, I cannot restock it, I cannot use to work with a sword, etc.