Fury of Dracula: Digital Edition

Fury of Dracula: Digital Edition

View Stats:
Gameplay
This ia great digital board game. Here is some gameplay showing off the game and explaining the mechanics for those curious:
https://www.youtube.com/watch?v=nz5YBoFvzcI
< >
Showing 1-11 of 11 comments
zombiewarrior07 Nov 7, 2020 @ 6:02am 
Looks great!
Will this be released on iOS the same day as PC release?
Tom Longshaw-Young  [developer] Nov 8, 2020 @ 12:14pm 
Originally posted by zombiewarrior07:
Looks great!
Will this be released on iOS the same day as PC release?

It'll be released about a month or so after the PC version - we'll be announcing it on our social media once we have a firm date.
zombiewarrior07 Nov 8, 2020 @ 7:35pm 
Thanks, Tom, good to know.
holy-death Nov 10, 2020 @ 12:15am 
It's a great boardgame (and I am overjoyed we will have, at long last, a digital edition), but I feel like the presentation for the digital version could've been better:

1) Colors on the map are super dark. It makes all regions look very mushy and samey. I feel like a change of colors could help a lot.

2) I don't see the advantage in having everything in 3D. Why not have the map in 2D instead? And figurines being in 2D, but with 3D perspective? It's not like you have to rotate the map.

3) Big icons somehow make the art look less appealing than it really is when you play the physical version (or tabletop simulator).

But that's about it.
Tom Longshaw-Young  [developer] Nov 10, 2020 @ 1:49am 
Originally posted by holy-death:
It's a great boardgame (and I am overjoyed we will have, at long last, a digital edition), but I feel like the presentation for the digital version could've been better:

1) Colors on the map are super dark. It makes all regions look very mushy and samey. I feel like a change of colors could help a lot.

2) I don't see the advantage in having everything in 3D. Why not have the map in 2D instead? And figurines being in 2D, but with 3D perspective? It's not like you have to rotate the map.

3) Big icons somehow make the art look less appealing than it really is when you play the physical version (or tabletop simulator).

But that's about it.

Passing this feedback onto our lovely folk in the art team - different versions of the map is something we can look into for post-release :)
tgb Nov 10, 2020 @ 3:11am 
I have poor eyesight and play on a laptop, so I appreciate the larger icons/font, I realize I'm in the minority on this.
holy-death Nov 10, 2020 @ 4:08am 
Originally posted by Tom Young:
Passing this feedback onto our lovely folk in the art team - different versions of the map is something we can look into for post-release :)
It's great to hear. I do hope the game will be fairly popular. I know I am buying it on the release day, even though it won't have 1v4 module yet. Most of the fun in the game lies in co-operative analysis of the map and discussing (or witnessing, as Dracula) what hunters plan to do, so I am looking forward to that.

Originally posted by tgb:
I have poor eyesight and play on a laptop, so I appreciate the larger icons/font, I realize I'm in the minority on this.
There is no reason on PC to not have the zoom option (for the map) or the close-up mode (showing the card scaled to the maximum height of the screen).
Tom Longshaw-Young  [developer] Nov 10, 2020 @ 4:40am 
We already have options to adjust text size in Talisman, so we can definitely look into adding text size options as a quality-of-life improvement post-release :)
tgb Nov 10, 2020 @ 10:30am 
Originally posted by holy-death:
There is no reason on PC to not have the zoom option (for the map) or the close-up mode (showing the card scaled to the maximum height of the screen).

Point taken, At my age (68) I won't buy a game if the text or UI is too small.
zombiewarrior07 Nov 10, 2020 @ 5:21pm 
Originally posted by tgb:
Originally posted by holy-death:
There is no reason on PC to not have the zoom option (for the map) or the close-up mode (showing the card scaled to the maximum height of the screen).

Point taken, At my age (68) I won't buy a game if the text or UI is too small.
Agreed! At my age (54), readability is important.
Now, where did I put my glasses?...
DirectOrder Nov 10, 2020 @ 5:34pm 
Originally posted by Tom Young:
Passing this feedback onto our lovely folk in the art team - different versions of the map is something we can look into for post-release :)

Thanks for passing this along Tom! I would love different versions or 'skins' for the map, and alternate character pieces as well. I obviously haven't played it yet, but I too am not exactly fond of how the map looks in the screenshots. I much prefer how it looked in the Dev Blog Vol 2 screenshots (https://store.steampowered.com/newshub/app/958530/view/4398279142124735429).

Or how it looks here: https://boardgamegeek.com/image/2608319/fury-dracula-thirdfourth-edition

Again, I haven't played it yet, so I might end up loving the aesthetic. Who knows...
< >
Showing 1-11 of 11 comments
Per page: 1530 50