Project CARS 3

Project CARS 3

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Chugster Sep 11, 2020 @ 7:07am
Is this a bad racing game or just a bad Project Cars game?
Just wondering, if this wasnt called Project Cars would everyone be spazzing out so much?

Is it a good arcade racer? Something for messing about on?
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Showing 1-15 of 150 comments
Mahjik Sep 11, 2020 @ 7:39am 
Some people will like it, some people won't. My recommendation would be to use your 2 hours of trial and see if you like it. If you don't, just do a Steam refund.
Sprinter Sep 11, 2020 @ 8:08am 
People who are spazzing out so much are the people who thought Project Cars 3 will be similar to Project cars 1 & 2, where as it's nothing like the previous two versions. It's more arcadey, SlightlyMadStudios themselves stated the handling and driving physics of PCARS 3 will be more easier for casual gamers who rely on controller. People who bought this almost certainly didn't bother to read the forums or have any prior research of the game before buying. And this is what happened.

Also, one thing that Project Cars did f-uc-k up is that while making the game controller friendly, they actually didn't make it enough controller friendly like you see in Gran Turismo or Forza Motorsport. Forza is the pinnacle of casual racing and will be the king forever.

Last edited by Sprinter; Sep 11, 2020 @ 8:08am
maVRoyal Sep 11, 2020 @ 8:24am 
It is bad as project cars game.
As a just a racing game it is a kid of driveclub and NFS Shift.
Really good core of a game but buggy, happily no bugs are really game breaking.
Ronald Tekener Sep 11, 2020 @ 9:13am 
Its a good Game but the Point is there are too many heavy Bugs
Mahjik Sep 11, 2020 @ 9:32am 
Originally posted by Ronald Tekener:
Its a good Game but the Point is there are too many heavy Bugs

Sure there are some minor bugs, but are you experiencing a bug that is not allowing you to play/progress?
ElSpannio Sep 11, 2020 @ 9:43am 
Originally posted by Mahjik:
Originally posted by Ronald Tekener:
Its a good Game but the Point is there are too many heavy Bugs

Sure there are some minor bugs, but are you experiencing a bug that is not allowing you to play/progress?

Dont defend this pile of crap it is broken and deep down you know it.
JP Sep 11, 2020 @ 9:55am 
Originally posted by ElSpannio:
Originally posted by Mahjik:

Sure there are some minor bugs, but are you experiencing a bug that is not allowing you to play/progress?

Dont defend this pile of crap it is broken and deep down you know it.
But if i have not had bugs, does it mean it is a good game? Because i haven't had bugs and it is working.
Mahjik Sep 11, 2020 @ 10:05am 
Originally posted by ElSpannio:
Originally posted by Mahjik:

Sure there are some minor bugs, but are you experiencing a bug that is not allowing you to play/progress?

Dont defend this pile of crap it is broken and deep down you know it.

Broken means I cannot play it. It's not "broken" for me. I can play it and have been playing it. I have run into bugs (like my car's livery changing during a championship event) but nothing that has prevented me from playing.
Arya Sep 11, 2020 @ 10:17am 
Originally posted by Mahjik:
Originally posted by ElSpannio:

Dont defend this pile of crap it is broken and deep down you know it.

Broken means I cannot play it. It's not "broken" for me. I can play it and have been playing it. I have run into bugs (like my car's livery changing during a championship event) but nothing that has prevented me from playing.

Oh? That's your standard, is it? "The game is fine, because it boots and runs"

Let's just ignore the fact that Road A, GT-A, Hypercar and GT-Open haven't even received First Fix game balance. Or the fact that some upgrades which you can purchase never apply to the car, because they're missing from the game's data. Or the numerous issues with the AI. Or the fact some of the challenges in Career Mode can't even be completely because your lap is invalidated before the race starts.

Let alone the way you can subvert the entire class system. That upgrades only seem to have a 50/50 chance of actually applying to the car, and that can be forced to stay on the car after you unequip them, allowing you to bring an overpowered car from the class above into the class below.

Minor issues, like you say. Anybody who expects such things as game balance is clearly irrational and has unrealistic expectations for a $130 Triple-A title. Shame on them.
Last edited by Arya; Sep 11, 2020 @ 10:19am
Mahjik Sep 11, 2020 @ 10:28am 
Originally posted by Wolfey:
Let's just ignore the fact that Road A, GT-A, Hypercar and GT-Open haven't even received First Fix game balance.

Do you know fore sure they intend to make changes in this space or are you 'assuming' they will make adjustments there?

MancSoulja Sep 11, 2020 @ 10:29am 
Originally posted by Mahjik:
Originally posted by ElSpannio:

Dont defend this pile of crap it is broken and deep down you know it.

Broken means I cannot play it. It's not "broken" for me. I can play it and have been playing it. I have run into bugs (like my car's livery changing during a championship event) but nothing that has prevented me from playing.

There's races you literally can't complete because the game is broken, The HUD randomly disappears. There's times when mods don't add to a car's PIR, so you can tune them up to max and still race them in lower classes, there's graphics settings which do absolutely nothing.

This game is completely broken.
Last edited by MancSoulja; Sep 11, 2020 @ 10:30am
Mahjik Sep 11, 2020 @ 10:35am 
Originally posted by MancSoulja:
There's races you literally can't complete because the game is broken, The HUD randomly disappears. There's times when mods don't add to a car's PIR, so you can tune them up to max and still race them in lower classes, there's graphics settings which do absolutely nothing.

This game is completely broken.

The HUD doesn't randomly disappear. People don't know there are different HUD modes and are hitting the default Cycle HUD option without realizing it.

Yes, there are some "events" that cannot be completed. However, you don't "need" to complete "every" event to move forward.

There are mods to real life cars that don't always "make a car faster". I'm not sure what mods you are referring to but being specific would help.
Arya Sep 11, 2020 @ 10:39am 
Originally posted by Mahjik:
Originally posted by Wolfey:
Let's just ignore the fact that Road A, GT-A, Hypercar and GT-Open haven't even received First Fix game balance.

Do you know fore sure they intend to make changes in this space or are you 'assuming' they will make adjustments there?

Are *you* happy with classes where some cars are seconds a lap faster than others? Have you even *driven* Hypercar or GT-Open with upgrades yet? I somehow doubt it.
Last edited by Arya; Sep 11, 2020 @ 10:39am
JP Sep 11, 2020 @ 10:43am 
Those top classes or road and racing don't seem to have max PIR because there are not upper class to limit it. So some cars can be modded more than others. In lower classes there are limit because on top of that is another higher class. Not sure how that is impossible concept to understand.
Arya Sep 11, 2020 @ 10:44am 
To give you a "specific example" the 2016 Porsche 911 GT3 RS has several upgrades that are clearly missing from the game. You can buy them, but they do not apply to the car. Or, at least they didn't for me despite restarting the game several times from Desktop.

Forced Induction upgrades are very easy to spot. Because Forced Induction systems make a noise and noticably effect a car's Torque Curve. Especially torwards the middle of the powerband. Adding more than 100 horsepower should also create a noticable effect on a car's top speed, acceleration and laptimes. And yet applying a Stage 1 turbo did none of the above. I restarted the game 3 times from desktop, took the upgrade off and put it on again, nothing.

Another missing upgrade is the Tunable Differential. You can buy one, but again I tried the same steps and it never appeared in the tuning screen.

A really funny example of how broken this game is, is the Lotus Evija.

Installing the tyre upgrades actually reduces the car's Mechanical Grip and Lateral G quite noticably. It also slows the car's laptime around the track I was testing(Portimao Full) by a second and a half.
Last edited by Arya; Sep 11, 2020 @ 10:50am
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Date Posted: Sep 11, 2020 @ 7:07am
Posts: 150