Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Until you set that up, the HUD is on the left and right screens. Sheesh, thanks for nothing. Too bad we can't downvote...
With that enabling triple screens, it will think it's just one large LCD.
Anyway, I will set it up as soon as I can figure out how. To start with, I don't know what they want for the physical measurements. I guess I'll start with millimeters, but it would have been nice if they made it clear.
Should be centimeters without the bezel. Just raw screen size.
There's a bug with the physical measurement numbers not saving at first, and when they do, the text is black and nearly invisible. But in the end, it works.
Man, the lack of AA is really an issue, isn't it. The graphics aren't great, but good enough, and a little AA would go a long way!
https://steamcommunity.com/app/690790/discussions/0/1850323802587184117/#c1850323802588445618
Edit: Well, I'll give it a try as soon as I'm bored of PC3, of course. :)
Unfortunately, that didn't work. I checked both config files for GRID (2019), and there's nothing mentioned about Eyefinity or Nvidia Surround. No mention even of "osd." Bummer. It's a decent arcade game and runs really well at high settings on three monitors (it's a pretty game!), but that damn HUD spread out on the left and right screens really annoys me!
Thanks anyway!
</audio_card>
<grapics_card ........
<directx ............
<eyefinity force="3x1" osd="" />
You never know about Codemasters, if they do something for a reason or left something out by mistake.
Edit: Yeah, that didn't work, though there is no "directx" tag in the file. I just tried putting it within the graphics_card tag. Let me know if you have any other suggestions!