M.A.S.S. Builder

M.A.S.S. Builder

obliviondoll Sep 13, 2019 @ 11:55pm
Custom colour settings?
I... might just be missing something, but I'm trying to find it and can't...

Set up my frame how I want it, copying the premade colours into my custom slots and editing them to be just how I want them to be.

Then move on to armour...
...and it has entirely independent custom colours, which I can't copy the frame customs over into.

...and the same for each individual weapon in each slot...

Ummm... what? If I can't transfer those colours across the different part SETS, why am I even saving them as customs? It feels a bit too much like busywork at that point to have to craft the same custom colour set in TWENTY SIX separate places in order to have a single set of custom colours available on all the parts for one mech... I appreciate having the ability to customise them independently, but maybe have a few "copy from frame" and "copy from armour" and maybe "copy from Melee 1" options?
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Showing 1-7 of 7 comments
Outsider Sep 14, 2019 @ 12:03am 
Yes I outlined it in my feedback as well.
Every gear category has its own paints pool and you gotta set them all up independently.
This needs a fix.
obliviondoll Sep 14, 2019 @ 2:43am 
Thanks for the reassurance that it's not just me, at least...

I LIKE that you CAN customise every set of things separately, but I dislike that you HAVE TO.
Outsider Sep 14, 2019 @ 4:28am 
Solution could be to add a separate paint picker window where you can save and load complete paint set ups, similar to how you already can save and load RGB set ups.
New Gundam Breaker does that.
Last edited by Outsider; Sep 14, 2019 @ 4:28am
Bell's Porter Sep 15, 2019 @ 4:58pm 
A workaround you can use for the individual armor slots (but not the weapons) is the replace function on the "All" armors slot. Let's say you have a custom shade of red you want to use: go paint each part how you like, but instead use one of the default reds as a placeholder. Then go back to the "All" tab, and use "Replace" to replace everything that's using that temporary default shade with your custom shade (defined in the "All" tab) in one go.
obliviondoll Sep 15, 2019 @ 5:28pm 
Originally posted by Bell's Porter:
A workaround you can use for the individual armor slots (but not the weapons) is the replace function on the "All" armors slot. Let's say you have a custom shade of red you want to use: go paint each part how you like, but instead use one of the default reds as a placeholder. Then go back to the "All" tab, and use "Replace" to replace everything that's using that temporary default shade with your custom shade (defined in the "All" tab) in one go.

This problem doesn't *EXIST* for individual armour pieces.

You have frame customisation, which is the entire frame.
You have armour customisation, which carries your custom colours over to EVERY armour piece.
You have weapon customisation, which applies individually to each weapon as a separate set of custom colours.

I don't want them to *REDUCE* the colour options here, by the way. I'd be ok if they added the ability to customise all your armour pieces with independent sets of custom colours (it feels like it might be slightly less useful than it is on weapons, but only slightly).

What I want, though, is the ability to copy your premade custom colours *ACROSS* channels. Have a "copy custom colour set" option, which lets you copy the colours from your frame onto your armour, or from your frame or armour onto any of your weapons, or to copy any weapon's colours onto the frame, armour, or any other weapon. And add the ability - like you have on armour - to create an "all weapons" custom colour set.
Hobbes Sep 15, 2019 @ 5:53pm 
An alternative would be to set up a "global" palette you could use on a per frame basis, so you can set up 8 or so colours that carry across no matter what you're doing.
Keitaro Steevan Sep 16, 2019 @ 7:49pm 
+1
The custom colour should be made available & registered into colour selection list for all armor & weapons once it's created.
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Date Posted: Sep 13, 2019 @ 11:55pm
Posts: 7