M.A.S.S. Builder

M.A.S.S. Builder

is there a way to unlock armor parts faster?
i have 30hrs, il admit 6 of them were making a full custom mech using only parts. but still, most of the armors are still locked off.
ive only unlocked 1 extra face armor after 13 missions. is there any way to unlock everything? im loving the building but to be honest i im only playing the game to try and unlock the parts. a txt file to modify?
< >
Showing 1-3 of 3 comments
Beep Apr 24, 2022 @ 10:33am 
Challenge missions give you a ton of blueprints. Redline Defense, in particular, gives you upwards of 10 blueprints for every wave you complete after wave 1. Playing on harder difficulties, too, increases the number of blueprints you can get from missions. Hunt missions were my go-to for unlocking parts before the advent of Challenge missions, and I think Crater Crashers is still the easiest way to earn the newest, minimalist parts.

I wouldn't know about modifying the game files: I play the game to play the game.
KingNigelFarage Apr 24, 2022 @ 11:50am 
Originally posted by Drood:
Challenge missions give you a ton of blueprints. Redline Defense, in particular, gives you upwards of 10 blueprints for every wave you complete after wave 1. Playing on harder difficulties, too, increases the number of blueprints you can get from missions. Hunt missions were my go-to for unlocking parts before the advent of Challenge missions, and I think Crater Crashers is still the easiest way to earn the newest, minimalist parts.

I wouldn't know about modifying the game files: I play the game to play the game.
no probs, thanks for reply, i dont think ive unlocked the challange mode yet? as only seem to have campaign and 4 hunt missions. theres a slot in tuning to give 15% better rewards, would that help or does it just give ingreadients for development???
Beep May 9, 2022 @ 4:10pm 
Originally posted by 〖真夜中〗KingNigel:
Originally posted by Drood:
Challenge missions give you a ton of blueprints. Redline Defense, in particular, gives you upwards of 10 blueprints for every wave you complete after wave 1. Playing on harder difficulties, too, increases the number of blueprints you can get from missions. Hunt missions were my go-to for unlocking parts before the advent of Challenge missions, and I think Crater Crashers is still the easiest way to earn the newest, minimalist parts.

I wouldn't know about modifying the game files: I play the game to play the game.
no probs, thanks for reply, i dont think ive unlocked the challange mode yet? as only seem to have campaign and 4 hunt missions. theres a slot in tuning to give 15% better rewards, would that help or does it just give ingreadients for development???

Challenge modes unlock after Campaign mission 13, I think. There's a boss rush mode, and two flavors of wave defense. The last hunt mission gets unlocked after mission 14.

When you say "15% better rewards," there's a couple different things you could be referring to. Qwark data and Materials are for research projects. You want something that boosts Blueprint acquisition. This won't just help with unlocking all the parts; you can earn a ton of credits, too. Getting blueprint unlocks past 100% will give you bonus credits.

EDIT: I did find that 15% better rewards node. I don't know when that got added, but that probably doesn't impact the drop rate of blueprints. It might be for credits earned from completing missions, but IMO blueprint farming gives you way more credits, anyway.
Last edited by Beep; May 21, 2022 @ 4:56am
< >
Showing 1-3 of 3 comments
Per page: 1530 50