Rogue Fable III

Rogue Fable III

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Casel002 Dec 5, 2021 @ 12:06am
Dominate+Slime Feedback
Sooooo, about the dominating slimes via their splits thing possibly being OP?
I ran into the fact that slimes regenerate their splitting capability when healed today.

Here's something for everyone else to have fun with:
Dominate ANY slime.
Then dominate something that can Heal/Group Heal.
Then watch your slime horde murder EVERYTHING in your way providing your healers don't die to terrain or explosives.
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Showing 1-9 of 9 comments
Scar Dec 5, 2021 @ 2:24am 
I thought dominated slimes split into enemies? Just tested with both the scroll and the spell, on 1.41.2 and that's how it worked.
Dusk_Army Dec 5, 2021 @ 12:36pm 
It was just changed according to the patch notes for 1.41.3.
Casel002 Dec 5, 2021 @ 5:26pm 
Originally posted by Scar:
I thought dominated slimes split into enemies? Just tested with both the scroll and the spell, on 1.41.2 and that's how it worked.

The most recent patch notes has it changed to having the dominated slimes splitting into allies. It gets REALLY bad when you have one of the priests from the Vault that can Group Heal...
Casel002 Dec 5, 2021 @ 6:38pm 
Just to put things in perspective:
Here's a screenshot link to a run I just had:
https://gyazo.com/b1d9b157b74660990b0c9380f7609080
Indigo slimes and 2 chaos Priests.
2 regular slimes, 2 Crystal Golems and 3 Dark Elf Blade Dancers.
Yeah.......
Last edited by Casel002; Dec 5, 2021 @ 6:39pm
Sunshine Swoogie Dec 7, 2021 @ 3:27am 
I thought the spawnslimes of a parentslime have a lesser maximum amount of HP?
Shamrock Dec 7, 2021 @ 6:39am 
its probably fine...

https://imgur.com/a/59fh39T
InvisibleNutmeg Dec 7, 2021 @ 6:53pm 
this seems balanced and nothing will need to be fixed
Casel002 Dec 14, 2021 @ 5:36pm 
Originally posted by OrderedChaos:
After thinking about it more, I think the fun solution would be to disable healing for slimes while allowing them to be dominated still. That way it's not infinite. The fun thing with dominating slimes is that they basically act as a consumable for the next one or two fights
Ooo, I like that. That makes a LOT of sense, as they lose more and more mass from splitting and damage.
Kynthrus Jan 1, 2022 @ 6:23am 
Finding game breaking stuff is the best part of roguelikes. It's not online so I don't think "balancing" is necessary if it's fun. If anything this game could use a little more game breaking ability I think. But I'm also horrible at the game and have killed my self on the crystal archer 10 times in my last 15 runs.
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Showing 1-9 of 9 comments
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