Amazing Cultivation Simulator

Amazing Cultivation Simulator

View Stats:
juicyjuice Sep 2, 2022 @ 11:19pm
Why are my cultivator so slow?
I try to make it to a few random world events but my cultivator is so slow that they don't stand a chance before other people get them. It's frustrating having them walk for days and suddenly the event is over wasting all them time. It's like the game is taunting me.
< >
Showing 1-10 of 10 comments
Norðtann Sep 3, 2022 @ 8:32am 
they get faster when they break through. You can make yaoguai which are incredible fast. My bull yaoguai is zooming with 30m/s over the map and also has a huge adventuring speed. yaoguai are predestined for adventuring, since it stops the tribulation timer. Always have some of them available and u wont miss any events. Especially awakened beast are good for that, since u can specifically search for traits that gives them movement speed and adventuring speed. Thought shards like watching fly and hunting are pretty good for that. And dont worry about tribulation.. when they turn into beast again u can harvest them for beast blood and demon hide. Especially demon hide will make it easier for ur next yaoguai, since it increase resistance when made into clothing.
Get them at least to core shaping, since there are adventuring and movement speed passives (i think in the earth law, u gotta transcribe those laws of course to learn them when studying any other law)
Last edited by Norðtann; Sep 3, 2022 @ 8:38am
Norðtann Sep 3, 2022 @ 8:34am 
if u are right at the beginning, i would ignore all those random events far away and focus on cultivating, since this is way more efficient to get them to a decent grade before u send them adventuring
juicyjuice Sep 3, 2022 @ 10:15am 
Appreciate the advice. Any idea why the comments not working? I keep getting error whenever i try connecting to the server.
Otkin Sep 3, 2022 @ 6:01pm 
Things you can do in the early game to travel faster:
- breakthrough to the Core Shaping stage (stop just before the Golden Core);
- draw and equip an Agility talisman (there are 12 low-tier talisman papers in the default starting resources package);
- replace your Agility talisman with the Talisman of Spiritual Travelling as soon as you learn how to draw it (obtained from Golden Book of the Six Edicts and Five Directions in the Early Casket);
- learn skills if your starting law has any related to travel/movement speed.

I prefer not to promote yaoguai in the early game. They are much more valuable as outer disciples, IMO: They move fast and many have decent skill levels for combat/farming/crafting.
Norðtann Sep 5, 2022 @ 3:53am 
Originally posted by Otkin:
I prefer not to promote yaoguai in the early game. They are much more valuable as outer disciples, IMO: They move fast and many have decent skill levels for combat/farming/crafting.

who needs worldly crafting if u can ascend to immortality? A yaoguai who can collect rare materials fast is way more valuable than a yaoguai who can cut down trees or carry water. Also u can always hire more outer yaoguais or just human outers for dull labor. This is by far the least important aspect in this game...

and why do u need combat on outers? Are u letting ur rice farmers do combat? Why?
Last edited by Norðtann; Sep 5, 2022 @ 4:14am
Otkin Sep 5, 2022 @ 12:05pm 
Originally posted by erik22:
who needs worldly crafting if u can ascend to immortality? A yaoguai who can collect rare materials fast is way more valuable than a yaoguai who can cut down trees or carry water. Also u can always hire more outer yaoguais or just human outers for dull labor. This is by far the least important aspect in this game...

and why do u need combat on outers? Are u letting ur rice farmers do combat? Why?

Everybody plays their game differently. I prefer to build my sect early and build it well. I also prefer to be rich, so I value my outers and their crafting and farming skills.

As for rare materials, human cultivators with proper movement skills and talismans are more than enough to provide a steady supply.

Outers with good hunting bows (Spirit Stone Hunting Bow, 100 quality) at the early stages of the game are much more powerful and reliable than newly mint cultivators with their mediocre Qi and low-quality artifacts. High combat is also great for hunting.
Last edited by Otkin; Sep 5, 2022 @ 12:09pm
Norðtann Sep 7, 2022 @ 12:21pm 
Originally posted by Otkin:
Everybody plays their game differently.
You do you ;D
Im just sad about the wasted potential of ur yaoguais, since they wont be able to survive tribulation
Otkin Sep 7, 2022 @ 1:47pm 
Originally posted by erik22:
Originally posted by Otkin:
Everybody plays their game differently.
You do you ;D
Im just sad about the wasted potential of ur yaoguais, since they wont be able to survive tribulation

Why wouldn't they? In the mid-game (around day 150), I can have any yaoguai with Supreme GC in 5 days. I will also have talismans, items, and artifacts to aid with their tribulation.

If a yaoguai has only a few days till tribulation and really good stats it might be a better idea to send them to the agency until you have the resources to make tribulations easy.

Please do not be sad for my disciples. They are doing great and fully enjoy the benefits of being in a rich sect.
ODevil Sep 11, 2022 @ 2:31pm 
Originally posted by Otkin:
Outers with good hunting bows (Spirit Stone Hunting Bow, 100 quality) at the early stages of the game are much more powerful and reliable than newly mint cultivators with their mediocre Qi and low-quality artifacts. High combat is also great for hunting.

That is just straight up non-sense. Even the weakest Qi Shaping inner is stronger than any mortal being, especially when wielding an artifact (be that just one made out of offcuts).
Most mortals get knocked down after just one hit, while even a lvl 100 attack yaos will take several shots with a quality 100 spirit stone bow to down mortal invaders or animals (naturally they also don't stand a chance against anything with Qi).
The only real downside to attacking mortal beings with inners is getting condemnation.
Last edited by ODevil; Sep 11, 2022 @ 2:31pm
Otkin Sep 11, 2022 @ 3:13pm 
Originally posted by ODevil:
Originally posted by Otkin:
Outers with good hunting bows (Spirit Stone Hunting Bow, 100 quality) at the early stages of the game are much more powerful and reliable than newly mint cultivators with their mediocre Qi and low-quality artifacts. High combat is also great for hunting.

That is just straight up non-sense. Even the weakest Qi Shaping inner is stronger than any mortal being, especially when wielding an artifact (be that just one made out of offcuts).
Most mortals get knocked down after just one hit, while even a lvl 100 attack yaos will take several shots with a quality 100 spirit stone bow to down mortal invaders or animals (naturally they also don't stand a chance against anything with Qi).
The only real downside to attacking mortal beings with inners is getting condemnation.

Individually they are weaker, true. However, no one is sending them to fight one-on-one. Ganging on invaders and using the dog to tank cultivators once the dog is available is my preferred strategy. Ten outers with good bows kill Qi-shaping and Core-shaping enemies faster than early-stage cultivators, at least in my experience.

Apart from condemnation, the downside is the necessity of being on the map. It is much more time-efficient to have inner disciples adventure somewhere (especially if cultivation rooms aren't built, yet) than have them stay and guard the sect. Guarding the sect is fine once the sect has about a dozen of Primordial Spirit cultivators and plenty of resources, IMO.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Sep 2, 2022 @ 11:19pm
Posts: 10