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Game's discord is a great way to get info you need
Been 60 hours in and I've managed to make a mortal that often rips the spines out of basic enemies leaving them paralyzed on the ground, and can survive having their entire skull pulverized into dust by an Ancient Beast God, among the rest of their body, and still survive.
You have a lot of control over your reputation, so I don't know why that's a negative. You mostly gain reputation through adventuring and doing specific events, like going to The Mortal Realm or fighting other Sects.
You can just... not do any of those, and your Reputation won't climb very much even after many years in-game.
There's also Talismans that lower your Rep gains.
You can also get some rep from building Shrines/Temples at locations on the map, but again if you don't take a policy, your shrines will never grow, but you won't gain rep either.
The Flood Dragon cave was another big point of contention, even though it is kinda easy to seal that off for good if need be. Just saying, if you know how to avoid the couple of things that can perma-screw a run for you, it's great.
Damage is dealt through spells, physical attacks (weapons, physical cultivator shenanigans) or artifacts, which are basically just floating magic items which have their own attack value multiplied by the user's artifact power stat, and artifacts store a certain amount of qi as well, which they use up in combat.
Artifacts can block and ricochet off one another, which also costs qi as they damage one another's internal pool, whereas spells usually come blasting straight at the target.
Later on you can also put your guys into formations, which equalizes and combines that qi power for everyone involved, but also comes with it's own risks especially if the participants have vastly differing qi values. Those are kinda complicated to explain though, might wanna look up some guides once you have a couple of Primordial Spirits.