Amazing Cultivation Simulator

Amazing Cultivation Simulator

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Brittanian 12. juli 2021 kl. 6:57
Easy way to remember feng shui rules?
Is there an easy not overly worded guide or something you use to remember? like what elements match which for cultivating/rooms etc. (also maybe a screenshot of ideal early game rooms?) I keep getting lost as there are so many rules I simply don't understand, and my inners never cultivate because they are always unhappy
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aplethoraof 12. juli 2021 kl. 9:10 
I usually use the in-game guide (it is the "?" mark labelled help on the left side), it has some quick rules for Feng Shui.

Basically from what I gather:
Rooms that face South should be: Bedrooms and the Founder's Hall
Rooms that face East should be: Workshop, Artifact Pavilion, Alchemy Lab
Rooms that face West should be: Kitchen

The door determines which way the room faces. North, South, East, and Left are simply Up, Down, Left, and Right.

With regards to the 5 elements:
When placing objects near to each-other, you want to pay attention to try to make sure one or more of the objects beget each-other. If an object would overcome another, it is bad Feng Shui.

So, you'd want to avoid placing Wood near Earth or Metal since Wood overcomes Earth and Metal overcomes Wood. But feel free to place Wood near Water or Fire, since Water begets Wood and Wood begets Fire.

Begets = Good
Overcomes = Bad

For breakthrough/laws:
You'll want to make sure a character's elemental affinity begets (if possible) and does not overcome the element of your law.

So, if your law was fire - you would preferably want to assign someone with an affinity to Wood, but never someone with an affinity to Water.

In the room where the law is cultivated, the same applies. You want the room's elements to beget the law, and not overcome it.

My rule of thumb:
Always avoid overcome when building.
Always induce beget when building.
Rogue 12. juli 2021 kl. 13:57 
Open or print out one of the guide on fengshui stickied on the forum.

Just remember the cardinal direction of doors leading outside (inside doors doesn't matter).

Use the fengshui overlay Five Element Diagram, especially useful after you build the sect building Observatory. It shows a star shape where each point is an element pointing/feeding the next element. Wood ---> Fire.

The build menu will show if an item is a fengshui building in its description(mouse over). E,g a water vat is one such item, build it with igneous stone(fire), then build 1 or 2 squares away an object made of wood to feed it, like a lantern. Lantern(Wood)--->Vat(Fire).

The exception is artifact equipped. Your cultivator needs to feed it. So a wood cultivator needs to feed/equip an artifact made with fire material for max potential.
Rogue 12. juli 2021 kl. 14:06 
Happiness, you need to build a room or put some leisure objects in their room so they can have fun....

Next it is wearing good quality clothing.

Inner discipline are picky, they need bigger room of at least medium sized, normal or spacious, at least common quality furniture and at least common attractiveness.

Too happy is not good either, will form the Hedonistic obsession...
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