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I disagree. The Four elements in western culture almost always show Fire/water and Earth/Air as opposites, with most fantasy works taking it further as being opposing materials/forces (even in settings that have wood and metal elements, like the Codex Alera series) where the element with the stronger presence would cancel out the other, which is very different from the sheng and ko cycles of the 5 Elements in Eastern works. Water may overcome Fire in Amazing Cultivation Simulator, but no amount of Fire overcomes Water.
Aristotle (the codifier of many of the ideas on the elements that influenced Western culture) in part defined the elements by their sensory experience; Fire is Hot and Dry, Air is Hot and Wet, Earth is Cold and Dry, and Water is Cold and Wet, meaning Fire invoked a completely different sensation to Water, and the same for Earth and Air. His idea of the fifth element, aether, was to explain the heavens; objects in the world made of the four elements were "corruptable," changing their state by the addition or subtraction of an element, but the stars and the Sun never changed from thier daily and yearly cycle, so they must be made of something *in*corruptable.