Evenicle
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Evenicle

Bi0nicM@n Nov 24, 2018 @ 7:01am
Have a hard time trying to like the game
Why so many status effects? Currently in chapter 2, mostly lvl 19 party, equipped as best as possible. Mobs doing like 50 dmg at most, except for so called "sketches" that can instakill, which like to put my characters to grave every second turn. A thousand HP down the drain in a moment, with no means of revival except winning the fight with remaining characters.

Then the fight with the Ranger, that not only gets double attacks and an assassination ability like the above, but also acts first in a fight, and my lvl 19 MC can't hit them at all. First time I got to fight the Ranger, MC bit the dust. I rerolled for the second attempt only for Ramius now to face the same fate. Used Aster's strong attack three times, of which _none_ has hit. Won the fight by using Riche's Ice arrow, which was entirely by pure luck, as that Ranger tried to assassinate my party another two times but was generous enough not to take Riche out.

But the worst thing is that escort mission. Why do you absolutely have to put a zero defence, 50 HP woman in my party that can't take even a single hit without dying and putting up GAMEOVER screen? My first attempt at the forced battle in the 1-st of the three cities ended when a mob got his turn and just deliberately butchered her. The only other time I saw the game over is when I tried attacking crab monster on the first map, but I knew what I was doing at that time.

On my second attempt at an escort mission, everything went well, so time came to fight the Ranger (see 2-nd paragraph). And why, just why would a zero defence, 50 HP escortee absolutely have to be in my party during a boss fight with an assassin? As you may guess by this point, she was charged for an instakill, but RNG mercifully let it miss.

I've been enjoying this game up to this point, appreciating the portrayal of relationships within the party, but having my chars slaughtered on the whim of RNG regardless of their abilities and training is making me feel hollowed out.
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Showing 1-8 of 8 comments
Texus Nov 24, 2018 @ 7:24am 
I'm not sure what to expect from the game.
I mean I don't know how good the scene/art is in the game and I'M not sure if the story is good/ decent enough since this is an erotik game. At least the erotik is a big part as far as I understood the game so far.

I guess I'M hoping that beside that fact, that the game itself is not rubbish and would like to get some opinions.

It seems you have some quest design problems or something like that.
Code x70 Nov 24, 2018 @ 8:00am 
>pleb struggling with bosses
GitGudDarkSoul.PNG
One of the downsides of this game is how simple and easy the RPG part is.

Originally posted by Bi0nicM@n:
Why so many status effects? Currently in chapter 2, mostly lvl 19 party, equipped as best as possible. Mobs doing like 50 dmg at most, except for so called "sketches" that can instakill, which like to put my characters to grave every second turn. A thousand HP down the drain in a moment, with no means of revival except winning the fight with remaining characters.
-Sketches are weak to flame, you can wipe the entire enemy party with one fire blast or just fire arrow the problematic one.

Originally posted by Bi0nicM@n:
Then the fight with the Ranger, that not only gets double attacks and an assassination ability like the above, but also acts first in a fight, and my lvl 19 MC can't hit them at all. First time I got to fight the Ranger, MC bit the dust. I rerolled for the second attempt only for Ramius now to face the same fate. Used Aster's strong attack three times, of which _none_ has hit. Won the fight by using Riche's Ice arrow, which was entirely by pure luck, as that Ranger tried to assassinate my party another two times but was generous enough not to take Riche out.
-The MC has "Accurate slash" and you can get ritchie rod (+20 accuracy) for the rest of the party.

Originally posted by Bi0nicM@n:
But the worst thing is that escort mission. Why do you absolutely have to put a zero defence, 50 HP woman in my party that can't take even a single hit without dying and putting up GAMEOVER screen? My first attempt at the forced battle in the 1-st of the three cities ended when a mob got his turn and just deliberately butchered her. The only other time I saw the game over is when I tried attacking crab monster on the first map, but I knew what I was doing at that time.

On my second attempt at an escort mission, everything went well, so time came to fight the Ranger (see 2-nd paragraph). And why, just why would a zero defence, 50 HP escortee absolutely have to be in my party during a boss fight with an assassin? As you may guess by this point, she was charged for an instakill, but RNG mercifully let it miss.
-The woman is in the 2nd row, so she can only be attacked with ranged attacks and is less likely to be targeted.
-You should have ally guard, which makes the main tank intercept the attacks aimed toward the scort.
-Aside from the ranger, the rest of the fights are against trash mob.
Last edited by Code x70; Nov 24, 2018 @ 8:14am
Shunsatsu Nov 24, 2018 @ 8:27am 
Sounds like you need to grind more? There're a lot of tips in each town, one of which tells you that the red icon on the map lets you get 1.5 times the usual exp per battle if you need it.

Instakill? Shouldn't that suggest that you should kill it as soon as possible before it kills you, since it's the most dangerous enemy you are facing? Heal up at inns or springs if required. (your "dead" party member revives with 1hp at the end of battle anyway)

Resistance to status effects like instakill is also determined by your endurance. Increasing your endurance would help if you really need it.

As for the ranger boss battle, she's quick and evasive, so you'll need stuff like Aster's Accurate Slash (which never misses) and magic, which NEVER misses as well. (you should know this from tips given out in previous towns) This is why Aster is an all-rounder, he can easily cover whichever role you currently need. Assassinate is pretty much RNG, no way around that one.

Escort mission: you know that she dies easily, so avoid battles as much as possible. Stick to the roads and the encounter bar will rise much more slowly (another tip from a previous town) Aster should have a musical note above his head.

For the forced battles, you have Ramius who is the main tank of the party. If you look at her skills, she should have Ally Guard (Guard increase by 3) and Initial Guard (starts all battles with 2 guard). Equip those. As her guard increases (to a max of 4), her chance of taking blows for allies increases, with a 100% chance at guard 4.

Currently just got started on chapter3, this game should be pretty manageable (at least so far from what I've experienced), whatever the game throws at you, you can easily get past it by brute forcing through it (grinding) or making your way around it by playing more tactically such as making good use of your skills or countering whatever the enemies throws at you. So the game is actually pretty easy in the sense that you easily understand the reason for your defeat.

(you aren't using auto-battle or using normal attacks all the time, right??? Please don't if you are)
Bi0nicM@n Nov 24, 2018 @ 11:02am 
Originally posted by Chomping:
-Sketches are weak to flame, you can wipe the entire enemy party with one fire blast or just fire arrow the problematic one.
Yes, but it takes levels before Riche can get her turn prior to sketch, and sometimes I lack the BP for AOE attack.

Originally posted by Chomping:
-The MC has "Accurate slash" and you can get ritchie rod (+20 accuracy) for the rest of the party.

The problem is I don't have this "Accurate slash", and lacking 20 accuracy shouldn't make MC miss three times in a row if its linear progression.

Originally posted by Chomping:
-The woman is in the 2nd row, so she can only be attacked with ranged attacks and is less likely to be targeted.
Yet she was attacked by that damn gorilla (most likely, cause they have AOE attack iirc) and wiped out. Not the best experience for the first time, don't you think?

Originally posted by Chomping:
.-You should have ally guard, which makes the main tank intercept the attacks aimed toward the scort.
Doesn't really work that way, since (from my experience) Ranger's first attack is regular, while next attack is frequently an instakilling one, which is why Ramius was taken out. I lost ally guard after Ranger's first round of attacks. Basically, it's not me who won this fight, it's RNG.

And Shunsatsu, thanks for the tips, but I know already of the 1.5x exp, revival at the end of battle, inns, water wells, roads and green bar (which I completely prevented from filling using teleport, except when moving to the boss battle).

I also had ally guard and initial guard equipped, but with Ramius being taken out at the start of battle (and no means to revive her DURING the battle) it was rendered useless.

What I see as a problem, however, is that trash mobs somehow get OP ability they're not worthy of having. If it was some eerie, otherworldly creature, rare in it's kind, with a set of another abilities fit for it being a catastrophe embodied, or some kind of late-game elite soldier, I'd say no word against. But still, there is also a problem of not having revival items at this stage, which is what makes it so aggravating (are there any at all, btw?).
Code x70 Nov 24, 2018 @ 3:43pm 
I loaded a save file and did the scort quest again.
The first city has the elite gorilla, which can attack the back row (no surprise since it's an elite), but it's still a single target attack.
The accurate slash is a must have skill, and you can get it early in the chapter.
The ranger does kill Ram in the first turn, but it's unlikely to kill any other character before you kill it with 2 ice arrows or 3 attacks (+ritchie rod).
I did the battle 3 times and only Ram died, plus the damage was pretty low so it takes a lot of turn for aster (the only one the ranger can normal attack) to die.

Setting Ram's "speed boost" (to have an early turn) and casting lance fury (+ritchie rod) does take care of 50%-100% of the ranger life. Then an ice arrow does the other 50%.

The only problem here is you having a moment of bad luck.
Deworx Nov 27, 2018 @ 4:24am 
As far as i know, magic also always hits and.. Aster is a Magic Warrior, so zap (only costs 1 bp) should always be used over Accurate slash.
Bi0nicM@n Nov 27, 2018 @ 7:21am 
Ok, now that's a nice thing I didn't consider. Haven't really been using his magic attack, since his strong slash one-shots most mobs before this point. Thanks.
Code x70 Nov 27, 2018 @ 10:09am 
Originally posted by UDunnoeME:
As far as i know, magic also always hits and.. Aster is a Magic Warrior, so zap (only costs 1 bp) should always be used over Accurate slash.
As lvl increase and gear get better, Accurate slash (1bp 1xAttack) end up doing more damage than the higher magic (3bp 7xMagic).
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Date Posted: Nov 24, 2018 @ 7:01am
Posts: 8