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So I didn't realize it originally, but the "Auto Target" I was looking for, was all the way up at the navigation area with the orbit.
It works fine, turrets firing on targets too :)
So I did miss something, which was that thing up the top right corner!
too much annoying stuff in this game tbh. Like, if I have multiple targets, and I switch to a different target on the overview, it moves to the top instead of just staying where it is. And the whole 2d movement in space is just unbearable. How about, instead of holding both the left and right mouse clickers to move, make Q and E make the ship turn up and down kind of like how A and D are for turning to the sides.
- Clicking on the arrow will open/close the drone group.
- Clicking on the name will select the group (does not expand the list), with similar "selected" marker as with current drones.
- Drone group has icons detailing composition (icon of type; number of type is optional).
- Drone group name coloration denoting deployment status (white = not deployed, green = deployed, yellow = acting on orders, red = depleted).
- Drone group HP/energy status bars for overall status, like how it is for individual drones? Iffy on this because of potential clutter.