Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In case of ammo productiion you don't really need the best ammo, any ammo that you find easy to manufacture will do the job. Sure better ammo does add some extra numbers to your damage, but all in all, focus on quantity and when you face end game you can min-max with the best ammo.
When it comes to guns, I think there are some good single and dual cannons that doesn't require too much ammo. It was long ago when i run with stock weapons, can't recall the names, but generally guns are considered good choice - not too ammo hungry (unless you equip several auto cannon ofc), easy on energy and cool dakka effect. :P But... I don't think you will like the idea of running another set of ammo based weapons if you find ammo supply to be pita.
Lasers I think are one of the most player friendly weapons and maybe your better choice. You don't need to take care of another ammo based weapons, you don't need to invest in improve range skill and at least for now you don't need to invest in energy reduction skill - if you are mid game, you probably can support several lasers and launcher.
Just pick the lasers with the faster projectile speed, keep the best launcher or two, keep your combat range under 1k (or adjust if you notice you miss often with lasers) and you are golden.
*edit - i just went back to revisit vanilla weapons and, man, there is something really strange going on there.
Based on the numbers you should only use Pulse Lasers from all the energy based weapons and avoid all others. They are better in almost every aspect and by "better" I mean by miles. Best dps, best damage per energy, best turn speed and almost top projectile speed from all energy weapons.
Best launcher is Tactical Launcher. - best range, best DPS, best damage per energy, best turn rate.
And most of the other numbers seems quite strange. Those autocannons... Pure OP.
This is almost bug report worthy. 😂
E v e r y t h i n g
If by "explosive" you mean you just boost the damage of the lasers that's fine and pretty easy achievable.