Kerbal Space Program 2

Kerbal Space Program 2

11 czerwca 2024 o 9:23
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KSP2 Release Notes - Update v0.2.2.0
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Wyświetlanie 781-795 z 1,041 komentarzy
Subzero 28 listopada 2024 o 9:04 
Początkowo opublikowane przez marshall3331:
Początkowo opublikowane przez De Lus:

i just tried again for refund and we should all mass do it. so gaben gets notice of whats going on... he is like on refund spray anyway for legal reasons
great idea. i submitted a refund request a week ago but it was denied.
That's insane. They stated it would have MP, if it doesnt by the time its full release we should get refunds...

Sounds like Valve needs to get involved.
Bjørn 28 listopada 2024 o 9:18 
This ♥♥♥♥ better be delisted from steam by the end of the week. What are we doing here valve?
Potato Gaming 4 grudnia 2024 o 16:47 
Still waiting...
CarboHemorrhage 5 grudnia 2024 o 18:56 
Początkowo opublikowane przez Potato Gaming:
Still waiting...
Gonna be a while since no one is working on it.
AsbestosConsumer 6 grudnia 2024 o 10:22 
no way this steaming pile of slop is still on the steam page
marshall3331 6 grudnia 2024 o 14:48 
Początkowo opublikowane przez AsbestosConsumer:
no way this steaming pile of slop is still on the steam page
surprisingly it is
JohnWeak_ 7 grudnia 2024 o 9:48 
Dead game ? please close it if it is. So sad.
Plunder 11 grudnia 2024 o 21:23 
Welp. If no one here has access to youtube, Il just say it. The creative director Nate simpson just broke the silence of KSP2's current prediciment. And he explained that it was hard and tough working on the game while it was sad looking at all the hate the fans were putting on it.

I know this may not change EVERYONE's mind, but I wanted to atleast ask some people to forgive the developers of the game having a hard work spot.
Korben 12 grudnia 2024 o 14:31 
Początkowo opublikowane przez Plunder:
Welp. If no one here has access to youtube, Il just say it. The creative director Nate simpson just broke the silence of KSP2's current prediciment. And he explained that it was hard and tough working on the game while it was sad looking at all the hate the fans were putting on it.

I know this may not change EVERYONE's mind, but I wanted to atleast ask some people to forgive the developers of the game having a hard work spot.

There is nothing to forgive, the developers were great in my opinion. It was this community that helped to destroy this game. Constant review bombing for no good reason led to terrible sales, which led to Take Two seeing that this game wasn't making them any money, so they laid everyone off and dissolved the company that was working on it. The community purposely did this to hurt the company and their sales and it worked. It not only helped to kill the game, but it killed the development company as well who didn't deserve this.

If this community wasn't so toxic and were just patient with the development they would have had a lot more sales and development would still be on going. The community is so childish that they think it is all Take Two's fault as well. Sure, I don't like how they handled this situation either, but you don't run a company to 'break even' or lose money and it is this community that caused all this to happen.
Narleen 12 grudnia 2024 o 15:23 
Wait, devs care about what we say?
Diemex 12 grudnia 2024 o 15:33 
Początkowo opublikowane przez Narleen:
Wait, devs care about what we say?

In that case.... note to devs of KSP2 : I really don't like you.
marshall3331 12 grudnia 2024 o 15:46 
Początkowo opublikowane przez Diemex:
Początkowo opublikowane przez Narleen:
Wait, devs care about what we say?

In that case.... note to devs of KSP2 : I really don't like you.
its not there fault
Plunder 12 grudnia 2024 o 21:46 
Początkowo opublikowane przez Korben:
Początkowo opublikowane przez Plunder:
Welp. If no one here has access to youtube, Il just say it. The creative director Nate simpson just broke the silence of KSP2's current prediciment. And he explained that it was hard and tough working on the game while it was sad looking at all the hate the fans were putting on it.

I know this may not change EVERYONE's mind, but I wanted to atleast ask some people to forgive the developers of the game having a hard work spot.

There is nothing to forgive, the developers were great in my opinion. It was this community that helped to destroy this game. Constant review bombing for no good reason led to terrible sales, which led to Take Two seeing that this game wasn't making them any money, so they laid everyone off and dissolved the company that was working on it. The community purposely did this to hurt the company and their sales and it worked. It not only helped to kill the game, but it killed the development company as well who didn't deserve this.

If this community wasn't so toxic and were just patient with the development they would have had a lot more sales and development would still be on going. The community is so childish that they think it is all Take Two's fault as well. Sure, I don't like how they handled this situation either, but you don't run a company to 'break even' or lose money and it is this community that caused all this to happen.
I suppose. . . Seems like its a mix of everyones fault then. the community's, take two's. It was all of our faults for the end of this game

We were all so uncaring about it assuming the other party would just throw in a hand and fix it. . . We were all wrong due to communication and many other things. But I do thank everyone who supported. And the dev team who tried so hard, to give us an unreachable master piece. . . And to the haters of my arguement: I dont care if you hate more, you already killed the game. Besides, not like YOU could make KSP2.
Shiggers 14 grudnia 2024 o 0:19 
Everyone demanding that this game is removed from steam are all clowns lmao.
You really think if steam is willing to have a bunch of hentai games, and other blatant money laundering schemes on their platform they would actually give a ♥♥♥♥ if a game is abandoned?
This has happened countless times on this platform, and its going to continue. Stop buying games that are still in development and wait till they are finished if them getting abandoned is such a huge deal to you. You're buying a promise and they have no legal obligation to fulfill that promise.
CarboHemorrhage 14 grudnia 2024 o 8:46 
Początkowo opublikowane przez Plunder:
Początkowo opublikowane przez Korben:

There is nothing to forgive, the developers were great in my opinion. It was this community that helped to destroy this game. Constant review bombing for no good reason led to terrible sales, which led to Take Two seeing that this game wasn't making them any money, so they laid everyone off and dissolved the company that was working on it. The community purposely did this to hurt the company and their sales and it worked. It not only helped to kill the game, but it killed the development company as well who didn't deserve this.

If this community wasn't so toxic and were just patient with the development they would have had a lot more sales and development would still be on going. The community is so childish that they think it is all Take Two's fault as well. Sure, I don't like how they handled this situation either, but you don't run a company to 'break even' or lose money and it is this community that caused all this to happen.
I suppose. . . Seems like its a mix of everyones fault then. the community's, take two's. It was all of our faults for the end of this game

We were all so uncaring about it assuming the other party would just throw in a hand and fix it. . . We were all wrong due to communication and many other things. But I do thank everyone who supported. And the dev team who tried so hard, to give us an unreachable master piece. . . And to the haters of my arguement: I dont care if you hate more, you already killed the game. Besides, not like YOU could make KSP2.

What a giant load of BS. They made a bad game and it's my fault for noticing? They decided to go Early Access at the last minute "to get feed back from the community" and I'm the bad guy for giving feedback? When you make a bad game, you don't get to call bad reviews, review bombing.

When your game tanks on launch because it wasn't ready and wasn't going to be ready for a long time, if ever, you don't get to blame review bombing. It's not a toxic community when people are asking why the game is in a poor state a year after launch with next to no communication from the Dev team, an EA game none the less. It's not a toxic community when people react bad to being charged $50 for a poorly done remaster that was billed as a new game.

I do love the addition of the classic simp fanboy arguement that I couldn't make KSP 2 so i have no right to comment on KSP 2. You're right I couldn't make KSP 2. However if I charged thousands of people money to make KSP 2, even though I couldn't make it, I would expect to be held accountable. You seem to think that trying is worth not only $50.00 but also praise despite total failure.
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