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My explanation is that Private Division wants Intercept Games to make the game accessible and playable for the broadest possible audience so they can maximize their sales. Principally a totally valid standpoint from a management perspective, however it is fundamentally flawed from a customer perspective and will likely lead to the opposite results:
KSP1 may look cute from a distance with its little green aliens and so on, but beneath the surface it is a serious and hardcore spaceflight simulation which is challanging, demanding and therefore greatly rewarding. KSP2 is nothing like that and the graphics are just another indicator for it. It is designed as a casual mainstream game which will never live up to the standards of its predecessor and hence will never be as successful.
Plus, the career designers think driving cars on mountainsides is great gameplay that people want to experience lots of.
If you want to make a stupid platform-war snipe, at least make it about mobile instead of consoles so that it isn't so laughable?
(Bonus: that way it gets to look more like a stupid generational snipe too.)
I can live with the cartoon characters, it's the nonsensical definitions of parts in the parts list that always infuriated me. What a useless waste of time and space.
I don't really see the problem. I learned with the tutorials of the first KSP and haven't looked much at the new ones, but from what I saw they appeared to be really well made and easy to understand.
The game is unplayable as is IMO...Some basic stuff...playing in the vab and...that interface needs a lot of work to clean it up. I am not a fan of trying to do something at first stage engine area and suddenly find myself zooming way up to the capsule above without even touching a key. So meny other issues. I hope they focus on those over the cosmetic crap...
I mean its just... wow.
Look at the marketing videos and the promos and stuffed dolls and all that other ♥♥♥♥♥♥♥♥.
Its about the cute cartoon characters....They mickey moused Kerbals.
The priorities show in how little they cared for the actual sim. All that money and quality work went into marketing the funny green cartoon characters.
the game is now just another stupid steam asset flip.