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Have you heard of this title?
https://store.steampowered.com/app/220200/
It's not dead... There's plenty of mods for it and people keep making new stuff for it. :)
By what metric are you saying KSP is dead?
SteamDB Charts[steamdb.info] don't seem to show that. It's been pretty consistent at ~2500 - 3500 concurrent players since KSP2 launched and hasn't changed after Inept Games was shutdown. It is down from the roughly 5000 concurrent players that it was at previously prior to KSP2 launch but it has been creeping back up since the studio was shutdown.
Sure KSP1 is no longer being developed, but it is a feature complete game that is more than a decade old.
KSP got regular updates and improvents, and could have gone similar to Minecraft. But TakeAll had to TakeThatDown, too
By that definition, non-live service games are "dead" on release, because most of them won't really get updates past launch besides some bug fixing here and there.
Not really a definition that I can agree on.
Even less so because it still has a healthy and active playerbase surrounding it.
But maybe for you, games are only interesting when there's regular updates.
I guess that's why live-service is so popular.
ksp1 is very alive, ksp2 is not because it was a deadbirth.
Pretty sure the vast majority of folks launch KSP through CKAN too so the Steam numbers are probably way lower than actuals.
Even then, those numbers are pretty considerable for a niche game that came out years ago and isn't live service.
I'm wondering to know how you came to the conclusion that people simply didn't want to pay. The issue is that the game isn't even worth playing if it were free, let alone paying almost a premium price for an abandoned, barebones title. Compare KSP1 and KSP2 player counts, night and day difference.