Kerbal Space Program 2

Kerbal Space Program 2

A friendly reminder: KSP is dead, Long live KSA.
KSP is dead. Not only KSP2, it also took any development from KSP1 with it.
But KSA isn't.
Kitten Space Agency, by a different developer. Why do I make this post? Because not even everybody has realised KSP, Private Division, and Intercept Games are dead. Even less know about KSA.
Here is the link to the KSA wiki:
https://kittenspaceagency.wiki.gg/wiki/Kitten_Space_Agency_Wiki
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Showing 1-14 of 14 comments
CDTATER Feb 22 @ 6:31am 
I'm sad that the only 3D version of rocket building and space travel is dead. No mans sky does not count as you play as a person; not engineer. I'm someone who LOVES space and space games are mostly dead or have super long updates so I'm crying until KSA is released.
CDTATER Feb 22 @ 6:32am 
*or SFS2 could be good too ig
PopinFRESH Feb 22 @ 6:59am 
Originally posted by CDTATER:
I'm sad that the only 3D version of rocket building and space travel is dead. No mans sky does not count as you play as a person; not engineer. I'm someone who LOVES space and space games are mostly dead or have super long updates so I'm crying until KSA is released.

Have you heard of this title?

https://store.steampowered.com/app/220200/

It's not dead... There's plenty of mods for it and people keep making new stuff for it. :)
Originally posted by ~* BiZZ Keryear *~:
KSP is dead. Not only KSP2...

By what metric are you saying KSP is dead?

SteamDB Charts[steamdb.info] don't seem to show that. It's been pretty consistent at ~2500 - 3500 concurrent players since KSP2 launched and hasn't changed after Inept Games was shutdown. It is down from the roughly 5000 concurrent players that it was at previously prior to KSP2 launch but it has been creeping back up since the studio was shutdown.

Sure KSP1 is no longer being developed, but it is a feature complete game that is more than a decade old.
Ah... no. KSP is very alive, but only with mods of course. Why do you say something different ???? There is no alternative to the RO mod in KSP. So for every "serious" space fan, what else could you use? So it will be alive for a long, long time. Period.
Originally posted by PopinFRESH:
Originally posted by ~* BiZZ Keryear *~:
KSP is dead. Not only KSP2...

By what metric are you saying KSP is dead?

SteamDB Charts[steamdb.info] don't seem to show that. It's been pretty consistent at ~2500 - 3500 concurrent players since KSP2 launched and hasn't changed after Inept Games was shutdown. It is down from the roughly 5000 concurrent players that it was at previously prior to KSP2 launch but it has been creeping back up since the studio was shutdown.

Sure KSP1 is no longer being developed, but it is a feature complete game that is more than a decade old.

KSP got regular updates and improvents, and could have gone similar to Minecraft. But TakeAll had to TakeThatDown, too
Originally posted by TomKerbal:
Ah... no. KSP is very alive, but only with mods of course. Why do you say something different ???? There is no alternative to the RO mod in KSP. So for every "serious" space fan, what else could you use? So it will be alive for a long, long time. Period.
No development = dead
Originally posted by ~* BiZZ Keryear *~:
Originally posted by TomKerbal:
Ah... no. KSP is very alive, but only with mods of course. Why do you say something different ???? There is no alternative to the RO mod in KSP. So for every "serious" space fan, what else could you use? So it will be alive for a long, long time. Period.
No development = dead
Disagreed.
By that definition, non-live service games are "dead" on release, because most of them won't really get updates past launch besides some bug fixing here and there.
Not really a definition that I can agree on.
Even less so because it still has a healthy and active playerbase surrounding it.
But maybe for you, games are only interesting when there's regular updates.
I guess that's why live-service is so popular.
HeyItsMe Feb 28 @ 1:52am 
^ are you one of the 8 people playing KSP2 or do you just get your jollies by calling people out on semantics? You obviously understand what people mean when they say KSP2 is dead within the broader context of kSP2 development and the roadmap. You're just here to police words? What do you imagine yourself contributing to this conversation?
Last edited by HeyItsMe; Mar 1 @ 5:50am
Originally posted by ~* BiZZ Keryear *~:
Originally posted by TomKerbal:
Ah... no. KSP is very alive, but only with mods of course. Why do you say something different ???? There is no alternative to the RO mod in KSP. So for every "serious" space fan, what else could you use? So it will be alive for a long, long time. Period.
No development = dead
so gothic 2 is dead to you too? despite ppl running private servers with a very alive community? despite ppl modding the game into modern graphics? or is the entire gothic franchise not-dead for you because gothic 1 had just gotten a remake?
ksp1 is very alive, ksp2 is not because it was a deadbirth.
Originally posted by PopinFRESH:
Originally posted by ~* BiZZ Keryear *~:
KSP is dead. Not only KSP2...

By what metric are you saying KSP is dead?

SteamDB Charts[steamdb.info] don't seem to show that. It's been pretty consistent at ~2500 - 3500 concurrent players since KSP2 launched and hasn't changed after Inept Games was shutdown. It is down from the roughly 5000 concurrent players that it was at previously prior to KSP2 launch but it has been creeping back up since the studio was shutdown.

Sure KSP1 is no longer being developed, but it is a feature complete game that is more than a decade old.

Pretty sure the vast majority of folks launch KSP through CKAN too so the Steam numbers are probably way lower than actuals.
Originally posted by Metabble:
Originally posted by PopinFRESH:

By what metric are you saying KSP is dead?

SteamDB Charts[steamdb.info] don't seem to show that. It's been pretty consistent at ~2500 - 3500 concurrent players since KSP2 launched and hasn't changed after Inept Games was shutdown. It is down from the roughly 5000 concurrent players that it was at previously prior to KSP2 launch but it has been creeping back up since the studio was shutdown.

Sure KSP1 is no longer being developed, but it is a feature complete game that is more than a decade old.

Pretty sure the vast majority of folks launch KSP through CKAN too so the Steam numbers are probably way lower than actuals.

Even then, those numbers are pretty considerable for a niche game that came out years ago and isn't live service.
It's evident, by the religious "What is KSP2 still doing on steam" and "Petition to remove KSP2 from steam" and "KSP2 is dead" posts, that people want KSP but they don't want to pay for it. The majority of this board is bots and this post is most likely a KSA advertising bot.
Originally posted by Audaylon:
It's evident, by the religious "What is KSP2 still doing on steam" and "Petition to remove KSP2 from steam" and "KSP2 is dead" posts, that people want KSP but they don't want to pay for it. The majority of this board is bots and this post is most likely a KSA advertising bot.

I'm wondering to know how you came to the conclusion that people simply didn't want to pay. The issue is that the game isn't even worth playing if it were free, let alone paying almost a premium price for an abandoned, barebones title. Compare KSP1 and KSP2 player counts, night and day difference.
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