Kerbal Space Program 2

Kerbal Space Program 2

mustard27 (Fra) May 2, 2024 @ 9:59am
I boycott Take Two
Take Two lied to us from the very beginning, and cheated us . I am now boycotting all Take Two products.
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Showing 1-15 of 35 comments
Ripper May 2, 2024 @ 10:20am 
OK... you can boycott Take 2 all you want but KSP2 failure isn't their fault. The blame lies solely with Intercept Games for taking 5 years to produce a broken alpha after having been funded by Take 2 to deliver a product. Nate exaggerated to the fans about how great the game was before release and has done barely anything since release to make the game hold a candle to modded KSP1. Take 2 is in the business of making money period. KSP2 was a dumpster fire from the beginning and quite frankly it took Take 2 too long to drop the project IMO. Take 2 could have given Intercept Games 3x the budget and the game would still be a pile of dog poo.

I choose to simply boycott any future possible games Nate Simpson is part of at ANY level. (even if it's just the coverart for the game).
Last edited by Ripper; May 2, 2024 @ 10:22am
Alshain May 2, 2024 @ 10:26am 
Except Take Two hired intercept. So it is their fault.
Ripper May 2, 2024 @ 10:33am 
Originally posted by Alshain:
Except Take Two hired intercept. So it is their fault.
They hired them based on the fantasies Nate Simpson sold them on what KSP2 would be... Kinda like he did to the consumer, and many of us bought it. Is it a book publisher's fault if an author they sign to a deal has a failed book? No. The product has to speak for itself, and KSP2 is not a good product so Take 2 has chosen to not lose any more money over it. pretty simple.
Last edited by Ripper; May 2, 2024 @ 10:33am
GingerBreadMan May 2, 2024 @ 10:42am 
As much as I despise Take Two this isn't their fault. KSP2 should have been cancelled long ago.
Mollerz May 2, 2024 @ 10:47am 
Man do I feel 1000% VINDICATED.

I tried to tell y'all it was a scam the second take two got involved.

Live and learn people. No franchise is safe from greed.
Mollerz May 2, 2024 @ 10:48am 
Originally posted by GingerBreadMan:
As much as I despise Take Two this isn't their fault. KSP2 should have been cancelled long ago.



That is one of the worst takes I have ever seen.

If it's not the people responsible then who lol.

This is how you will not learn anything and fall for it again.
Alshain May 2, 2024 @ 11:54am 
Originally posted by Ripper:
Originally posted by Alshain:
Except Take Two hired intercept. So it is their fault.
They hired them based on the fantasies Nate Simpson sold them on what KSP2 would be... Kinda like he did to the consumer, and many of us bought it. Is it a book publisher's fault if an author they sign to a deal has a failed book? No. The product has to speak for itself, and KSP2 is not a good product so Take 2 has chosen to not lose any more money over it. pretty simple.

Then they are gullible and foolish for believing a guy that has a terrible record of trashing games and it's still Take Two's fault. You can spin it however you want, Take Two made the decision that lead to this outcome.
Karlsson May 2, 2024 @ 12:32pm 
it's really difficult to boycott a company that owns millions of other companies.
Ripper May 2, 2024 @ 1:04pm 
Originally posted by Alshain:
Originally posted by Ripper:
They hired them based on the fantasies Nate Simpson sold them on what KSP2 would be... Kinda like he did to the consumer, and many of us bought it. Is it a book publisher's fault if an author they sign to a deal has a failed book? No. The product has to speak for itself, and KSP2 is not a good product so Take 2 has chosen to not lose any more money over it. pretty simple.

Then they are gullible and foolish for believing a guy that has a terrible record of trashing games and it's still Take Two's fault. You can spin it however you want, Take Two made the decision that lead to this outcome.

I'm not spinning anything.. its called common business sense. I'm sorry you don't understand how a publishing business works, but your just being silly now. Every single one of Take 2's investments is a risk... that's the point. They are an investor which means they take a RISK on games... some games work and make them tons of money, others don't and fail (i.e. KSP2). You can blame the publisher for pulling funding all you want but that's the name of the game dude. The devs are responsible for making a profitable game, if they can't, then it was a loss on investment for the publisher. Take 2 probably got most or all of their money back from their initial investment into the project and saw very quickly they weren't going to make any more money out of it so why keep feeding the sub-par dev team money when they haven't produced anything profitable.
Last edited by Ripper; May 2, 2024 @ 1:29pm
MooP May 2, 2024 @ 1:30pm 
The Devs are more at fault here...

The game was 4+ years behind, everything upon early access release was a major step backwards from the 1st title. They never hit anything correctly on their road map the game was going nowhere for a long time...

"In November 2020, creative director Nate Simpson announced that the release date was delayed again to 2022. In June 2021, it was announced via the game's official Twitter account that the game would also be launching on the PlayStation 5 and Xbox Series X/S in 2022. In May 2022, a delay to early 2023 was announced."

We need a better consumer rights for digital goods if the game is "canned" people should get their money back it never left early access.
Last edited by MooP; May 2, 2024 @ 1:41pm
greenbone May 2, 2024 @ 3:57pm 
Not Take Two's fault on this one. They had to pull the plug. The dev team was objectively bad and dysfunctionnal here!
Mollerz May 2, 2024 @ 4:59pm 
Originally posted by greenbone:
Not Take Two's fault on this one. They had to pull the plug. The dev team was objectively bad and dysfunctionnal here!

lol

I mean this has to be astroturfing.
Way to obvious or what ksp fan actual wouldn't blame take two.

They only had all responsibility for it.
MangoMan May 2, 2024 @ 7:49pm 
Originally posted by Ripper:
I'm not spinning anything.. its called common business sense. I'm sorry you don't understand how a publishing business works, but your just being silly now. Every single one of Take 2's investments is a risk... that's the point. They are an investor which means they take a RISK on games... some games work and make them tons of money, others don't and fail (i.e. KSP2). You can blame the publisher for pulling funding all you want but that's the name of the game dude. The devs are responsible for making a profitable game, if they can't, then it was a loss on investment for the publisher. Take 2 probably got most or all of their money back from their initial investment into the project and saw very quickly they weren't going to make any more money out of it so why keep feeding the sub-par dev team money when they haven't produced anything profitable.
I sort of don't disagree except for early access. Going to EA was T2's decision, and it's what turned this from just a failed project into a quasi-scam. Even at this moment they are still advertising a road map they have no intention of fulfilling while over-charging for an unfinished product; this is fraud, or very close to it, especially right now.
Last edited by MangoMan; May 2, 2024 @ 8:05pm
Zyrohex May 2, 2024 @ 8:46pm 
Originally posted by MangoMan:
Originally posted by Ripper:
I'm not spinning anything.. its called common business sense. I'm sorry you don't understand how a publishing business works, but your just being silly now. Every single one of Take 2's investments is a risk... that's the point. They are an investor which means they take a RISK on games... some games work and make them tons of money, others don't and fail (i.e. KSP2). You can blame the publisher for pulling funding all you want but that's the name of the game dude. The devs are responsible for making a profitable game, if they can't, then it was a loss on investment for the publisher. Take 2 probably got most or all of their money back from their initial investment into the project and saw very quickly they weren't going to make any more money out of it so why keep feeding the sub-par dev team money when they haven't produced anything profitable.
I sort of don't disagree except for early access. Going to EA was T2's decision, and it's what turned this from just a failed project into a quasi-scam. Even at this moment they are still advertising a road map they have no intention of fulfilling while over-charging for an unfinished product; this is fraud, or very close to it, especially right now.
I read it as T2 realized they couldn't get IG to get their asses moving so they figured the community would hold their asses to the fire to get the game done. Except not even that worked. That's why so many of us were so vocal for so long screaming that they need to pick up the pace and get the ball moving. This is exactly what I was foreseeing would happen with how things were going but IG just ignored everything and chose to remain quiet and ignore all the criticism. Personally, I feel bad for the individual developers since a good number of these things was not their fault, this was failure at the management level, specifically Nate Simpson. I said from the start that Nate needs to be pulled from the project.
Last edited by Zyrohex; May 2, 2024 @ 8:47pm
GingerBreadMan May 3, 2024 @ 10:28am 
Originally posted by greenbone:
Not Take Two's fault on this one. They had to pull the plug. The dev team was objectively bad and dysfunctionnal here!
Agreed, Think Take Two realized they were getting screwed and better to cut your loss now even though I think they should have cancelled it last year.
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