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I've had the game since release and never had an issue like that.. so I'd say that is was a false claim.
For the most part, low frames have been fixed. I haven;t had the KSC launch with me to space in a long time.. there are still bugs in the game that bother me, but nothing that could break an Operating System. (Winblows and Linux at least)
Also yes, that bug has been resolved a number of months ago.
I have to live with sudden desktop freezes of multiple seconds since on my flightsim PC.
So them messing up the registry is comperable harmless aginst this.
Nevertheless it shouldn't have happened and the backslash they got was mainly because they brought out an unplayable EA and didn't even bother to work on it and fix that for a year and so that registry thing was just the drop that made it all overflow.
But nice that it stuck they deserve it. I am really angry with what they did to us KSP veterans and what they pulled of.
Yes that seems to be the one I've read about
But it also claims
'There was a bug where the game would create hundreds of registries, and in the process, sometimes even overwriting some OS essential registry keys. Breaking the OS as a result.
And computer formet was needed to handle the issue'
from what i've read: 'There was a bug where the game would create hundreds of registries, and in the process, sometimes even overwriting some OS essential registry keys. Breaking the OS as a result. And computer formet was needed to handle the issue'
Apparently there was a bug / stupidly overlooked function that spammed redundant information in the reg, bloating it in the process.
Never heard of it nuking the OS though, and again, the issue seems (?) to be addressed since a while ago.
You can't just accidentally overwrite OS specific registry keys through a bug. The bug just created a lot of keys, nothing that can't be easily cleaned up, and they fixed it a long time ago
Well, seems the article I read was incorrect&old then. Thanks for the correction guys