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You talk as if all companies are supposed to be charities
Of course a companies primary objective is to maximize profit in order to generate a return on investment for its owners/shareholders. But I’d be willing to wager that you actually have no idea what maximizing profit actually means economically.
telling people to protest in places where less people will see lmao. as if thats how protests ever worked.
How easy they "abandon games"... T2 purchased Kerbal Space Program in May 2017 and KSP 2 started development in 2019 with an expected release date of Dec 2020.... "those bastards just abandoned us! They only paid 70+ people for 66 months and counting for a game that was expected to take 15 months... They should have spent any amount of money and time on this and since they didn't, I'm mad"
Imagine you hire a home builder and they tell you your home will be complete in 1 year, but 5 years later the home is like 25% complete... You gonna "abandon" that builder or just keep paying them forever?
Good to know you support scam. companies love you
You are either playing dumb or defending something you don't know ♥♥♥♥ about..
https://www.forbes.com/sites/lizlanier/2020/06/04/take-twos-reported-poaching-and-contract-cancellation-ends-with-original-kerbal-space-program-2-studios-closure/?sh=5994f55c2d69
https://www.youtube.com/watch?v=bJAi5Wu3W08
Not recommending people buy a game because of it's publisher actions is a completely valid reason to recommend against purchase.
The whole premise of their argument is based around the bloomberg article posted about T2 yanking the contract from Star Theory = https://screenrant.com/take-two-star-theory-games-contract-controversy/
This sound or look familiar to the situation we are facing today? If not, why do you think T2 would decide to yank this contract after they've been "hard" at work for those past 2 years on KSP2? Maybe because they had nothing to show for those 2 years of hard work? Maybe because they barely had a functional tech demo with little to no progress (do you not recognize the tech demo they shared back then looks awfully familiar to what we got at EA launch)? Maybe T2 was recognizing the signs of a studio who could not operate in their own capacity? Or perhaps Nate Simpson was using his used car salesmen tactics to convince T2 this whole thing was salvageable.
These are details none of us have any evidence on; at most, it's all theoretical, based on the loose information we've managed to scrounge together. If, in fact, the publisher did recognize that Star Theory was failing miserably, they could have pulled the plug right then and there to save themselves a whole lot of money that EA sales would never have recouped, yet they decided to continue with development. Why do you think they would continue with development if the first two years were already off to a bad start? They'd already invested two years' worth of resources into the game, so why continue?
Point is, trying to use what little info there is as some sort of way to justify ♥♥♥♥♥♥♥♥ on a publisher across all their games is absolutely ridiculous, and just f-ing stupid. We don't have all the facts or data to make that determination. Please use some common sense and try to think or question things for once.
That's it right there! Everyone is acting like take 2 did the wrong thing by closing the studio, but the studio was obviously not going to deliver a product.
https://www.videogameschronicle.com/news/2k-allegedly-pulled-ksp2-from-its-developer-then-poached-its-staff/