Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
This tells you all you need to know about this game at one glance.
the least people plays it the easier will be to silently pull the plug
A month after KSP launched it had a 15k player drop too and that was the full title not an EA.
Are you kidding me? KSP1 has been stable at around 5000-6000 players for more than a decade with some additional peaks here and there including one at release. KSP2 went below the 1000 mark in a matter of weeks and struggles to stay above 500 these days which is 10x lower than the long-time KSP1 average (even during its EA times).
https://steamcharts.com/app/220200#All
That's exactly right. About 90% of KSP players, are back to KSP1. That's the real story here and it's devastating for KSP2.