Kerbal Space Program 2

Kerbal Space Program 2

VAB panning
so it is stated in the tutorial that the MMB is used to pan the camera. Ican scroll in and out with no prob but it will not pan. I have also looked at the key bindings and dont even see an option for panning the camera.

This makes it very difficult to build a rocket. Any help would be greatly appreciated
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Showing 1-9 of 9 comments
asrussell96 Mar 7, 2023 @ 8:48am 
Originally posted by Maxim:
PAN = pressing down on middle mouse wheel

(not rolling the mouse wheel)

yep....but it doesnt pan...it doesnt do anything
Eiko Mar 7, 2023 @ 9:56am 
You have to hold the scroll wheel pressed in and move the mouse around.

Alternatively, click on a part using the scroll wheel (mmb) to center that part in the view. I find this is an easier way to go about things in the current state, since middle mouse dragging is slow and cumbersome.
DutchGamer78 Mar 7, 2023 @ 10:02am 
Mmb and up/down does pan. Mmb left/right rotates around vessel and does not pan.
Do you have another mouse you can try?
asrussell96 Mar 7, 2023 @ 10:27am 
I know clicking the MMB is supposed to pan but in my game it does nothing... I can scroll with no prob but holding the MMB down and moving up/down has 0 effect on the game
Syd Khaos Mar 7, 2023 @ 12:05pm 
Originally posted by asrussell96:
I know clicking the MMB is supposed to pan but in my game it does nothing... I can scroll with no prob but holding the MMB down and moving up/down has 0 effect on the game

You building an aircraft or a rocket?
There is a bug (should be fixed in first patch) not allowing the pan feature to work when VAB is in side-on build mode (the mode used for aircraft).

The easy work around till it is fixed is using the parts focus to lock camera to a part close to where your working.
Skorj Mar 7, 2023 @ 1:09pm 
Also, moving the camera up and down (or side to side) is not "panning". That's just not what the word means. Panning is mouselook left and right, in gaming terms.
dentedcan Mar 7, 2023 @ 2:31pm 
Originally posted by Skorj:
Also, moving the camera up and down (or side to side) is not "panning". That's just not what the word means. Panning is mouselook left and right, in gaming terms.
To your point, the word panning is derived from panorama. Left and right expanded views from a fixed point.
dembones Apr 14, 2023 @ 5:33pm 
I think the term is translate. To translate the camera is to move it in three-dimensional space. This is differentiated from tilt, pan, and rotate; operations that change the view *without* translating the camera position.

A middle mouse button (MMB) drag operation occurs in two dimensions, X (left/right) and Y (forward/backward). For me, running KSP2 v0.1.2.0 on Win11 (build 22621.1555), the MMB drag X axis translates the camera position along an arc in the XY plane equidistant from the focused part. This is exactly as I would expect.

However, the MMB drag Y axis translates the camera position Y axis. "Zoom in/out" would be an accurate description. This is identical behavior to the scroll wheel, and this is why I describe this as a bug.

I would expect the MMB drag Y axis to translate the camera position Z axis. Prior to applying the v0.1.2.0 patch, this is how it had been working for me; however, I cannot be certain that this behavior change is caused by the patch.

I've tried two different mice: a Logitech MX Anywhere 2, and an old Kensington 3-button wired mouse. Both use the built-in Microsoft HID-compliant mouse driver.
Fox-Anderson Jun 20, 2024 @ 4:19pm 
I have run into this problem as well. What I discovered is that MMB held down and moving mouse down and up will keep the camera pointed in the same direction, but will slide it left and right of you're in horizontal mode. If you're in cortical mode, it operates as expected.

Arrow keys do nothing at all in the VAB. But they do translate the camera when vehicle is launched.
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