Kerbal Space Program 2

Kerbal Space Program 2

.... Feb 27, 2023 @ 4:52am
KSP1 4.200 - KSP2 3600 (2-3 days after release)
Ouch ...

Seriously whoever is responsible for the release time, price etc. should seriously reconsider what he has done ...


If there isnt a big change that will make the game more popular fast chances are this will become a huge flop since if modders stay with the old game because of lack of players and an alienated community chances are this game will be a huge flop.

They should seriously consider lowering the price of the EA version by a lot - to lets say 30 Dollars.
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Showing 1-12 of 12 comments
.... Feb 27, 2023 @ 4:55am 
Looking at the stats the first game actually increased players over time in EA while this game lost 2/3 of its player base 2-3 days after EA release ...

KSP1 started with fewer people - about 3k but constantly increased the number of players:

Month 1: 3k
Month 5: 8.3k

KSP2:
Release: 11k
Day 3: 3.3k
Last edited by ....; Feb 27, 2023 @ 4:56am
SanderPep Feb 27, 2023 @ 4:55am 
well, why not 15$?
LASci Feb 27, 2023 @ 4:56am 
This thing in its current state isn't worth any amount of money. They may as well leave the price where it is for now so they can at least get some funds from the kool-aid drinkers. Hopefully that will allow them to patch this mess up.
.... Feb 27, 2023 @ 4:57am 
Originally posted by SanderPep:
well, why not 15$?

Because 15 isnt nearly enough - the first game sold for about 20 Dollars - this game will be bigger in scope so i think a higher price is okay even if its just EA - so i think 30 Dollars seem like a good start for the version as it is now. Its not cheap but also not over the top so people will be willing to join in even if the game is still bugy and lacking lots of features.
Last edited by ....; Feb 27, 2023 @ 4:57am
.... Feb 27, 2023 @ 4:58am 
Originally posted by LASci:
This thing in its current state isn't worth any amount of money. They may as well leave the price where it is for now so they can at least get some funds from the kool-aid drinkers. Hopefully that will allow them to patch this mess up.

I would have instantly bought it at 30 Dollars because i really enjoy KSP1 and i would actually also be way more forgiving at that price point.
RaBDawG Feb 27, 2023 @ 4:58am 
KSP1 has more users than KSP2 already?!
.... Feb 27, 2023 @ 4:59am 
Originally posted by RaBDawG:
KSP1 has more users than KSP2 already?!
https://steamcharts.com/app/220200
https://steamcharts.com/app/954850
.... Feb 27, 2023 @ 5:00am 
I seriously think its time for the publisher to act fast now - otherwise this game probably wont really have a bright future. Since it has already been sold its probably a bit hard to do - since people that bought it for 50 probably wont be very pleased if it becomes cheaper now - losing a niche communitys good will completely on the other hand and having a good brand damaged probably is way worse.
Last edited by ....; Feb 27, 2023 @ 5:02am
RaBDawG Feb 27, 2023 @ 5:11am 
Originally posted by ....:
I seriously think its time for the publisher to act fast now - otherwise this game probably wont really have a bright future. Since it has already been sold its probably a bit hard to do - since people that bought it for 50 probably wont be very pleased if it becomes cheaper now - losing a niche communitys good will completely on the other hand and having a good brand damaged probably is way worse.

It really comes down to do they have unlimited funding internally or not. If Intercept is already pressuring them the game may be in serious trouble. If they have full support from Intercept to see the game through to 1.0. They honestly probably don't give two craps about the current anger etc because they know what the game will be over the next 1 to 2 years.
upuaut Feb 27, 2023 @ 5:14am 
What would be interesting to know is the number of bought versus refunded copies.
Mightylink Feb 27, 2023 @ 5:55am 
Originally posted by ....:
Looking at the stats the first game actually increased players over time in EA while this game lost 2/3 of its player base 2-3 days after EA release ...

KSP1 started with fewer people - about 3k but constantly increased the number of players:

Month 1: 3k
Month 5: 8.3k

KSP2:
Release: 11k
Day 3: 3.3k
Except KSP2 isn't growing, it lost players over the weekend during a time when people should of had more free time... not a good outlook for this game.
.... Feb 27, 2023 @ 6:16am 
Originally posted by Mightylink:
Originally posted by ....:
Looking at the stats the first game actually increased players over time in EA while this game lost 2/3 of its player base 2-3 days after EA release ...

KSP1 started with fewer people - about 3k but constantly increased the number of players:

Month 1: 3k
Month 5: 8.3k

KSP2:
Release: 11k
Day 3: 3.3k
Except KSP2 isn't growing, it lost players over the weekend during a time when people should of had more free time... not a good outlook for this game.

Yeah thats the main problem i see. While its normal to have less players after the weekend its not normal to drop below a game that was released a decade ago so fast.

I think this game will have a pretty bad time the mix of:

- way too expensive for EA
- not very much content in EA and a lot of problems (would be way less of a problem with a different price)
- way too expensive even for a full release (this isnt an AAA game and they even want to increase the price further at release?!)
- high hardware requirements
- combined with the negative press it alread gets and the negative community feedback

All of this in the worst case will lead to modders not switching to KSP2 and KSP2 neither getting new playedrs nor even making the old players buy/switch - especially since i wonder how mods are even supposed to work when the game itself already brings high end PCs to very low framerates.

At worst this was a test to see consumer interrest that turned into a self fulfilling prophecy due to the price and the state of the game ...
Last edited by ....; Feb 27, 2023 @ 6:20am
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Date Posted: Feb 27, 2023 @ 4:52am
Posts: 12