Kerbal Space Program 2

Kerbal Space Program 2

Slphapalme Feb 25, 2023 @ 1:02pm
How to build a Space Station?
Where are the Parts for it? What do i need and how do i start with my work?
Originally posted by TheCrazyInsanity:
First, you are going to need somewhere for people to stay, crew cabins are under the payload category, next you are going to need a probe core so that you can control it, this is under command. Then you need an antenna for the probe core to work this is under communication (i have heard there are issues with static antenna, so use a deployable one. I personally have not had this happen though) Then you need power for the probe core, solar panels are an easy choice but new in ksp2 there is a small nuclear reactor and massive rtg, you may consider using one of those. Then you need a docking port under coupling
(Optional)
Batteries if you use solar panels
Fuel tanks of methalox and hydrogen
Rcs for maneuverability
An engine to move it

Launching:
You will need a powerful rocket to launch all of the basics, so remember to use lots of struts
It will be better to launch into a higher orbit to make it easier to rendezvous with, but it makes reaching it harder, this means bigger rockets to launch modules to it and decreases its effect as a refueling station, there is a tradeoff to be had

After that you now have a space station, to get stuff to it google a rendezvous tutorial, tutorials from ksp1 will still apply to ksp2
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Showing 1-11 of 11 comments
Safety Feb 25, 2023 @ 1:06pm 
sorry bud but no. There's no parts designed for a SS. Just gotta wing it and build something in orbit that is helpful for future missions
TheOrigin Feb 25, 2023 @ 1:09pm 
I just brought my Station Core into a 300km Orbit .. but let me tell you - it WASNT EASY!!!

The docking ports, cargo ports etc. are a complete mess. I really struggled to get the cargo out of the loading bay with RCS thrusters. In the end it just glitched out of it due to time warp. But hey - its now in orbit and i can do another mission.

Also there is an issue which says there is no controll net available - dont know if its a bug or missing satellite connection.

https://www.twitch.tv/videos/1748960820
Slphapalme Feb 25, 2023 @ 1:13pm 
Originally posted by TheOrigin:
I just brought my Station Core into a 300km Orbit .. but let me tell you - it WASNT EASY!!!

The docking ports, cargo ports etc. are a complete mess. I really struggled to get the cargo out of the loading bay with RCS thrusters. In the end it just glitched out of it due to time warp. But hey - its now in orbit and i can do another mission.

Also there is an issue which says there is no controll net available - dont know if its a bug or missing satellite connection.

https://www.twitch.tv/videos/1748960820

Kannst auch deutsch schreiben :D. Ich find die Teile dafür nicht irgendwie.
Slphapalme Feb 25, 2023 @ 1:14pm 
Originally posted by TheOrigin:
I just brought my Station Core into a 300km Orbit .. but let me tell you - it WASNT EASY!!!

The docking ports, cargo ports etc. are a complete mess. I really struggled to get the cargo out of the loading bay with RCS thrusters. In the end it just glitched out of it due to time warp. But hey - its now in orbit and i can do another mission.

Also there is an issue which says there is no controll net available - dont know if its a bug or missing satellite connection.

https://www.twitch.tv/videos/1748960820

Follow ist übrigends raus
The author of this thread has indicated that this post answers the original topic.
TheCrazyInsanity Feb 25, 2023 @ 1:17pm 
First, you are going to need somewhere for people to stay, crew cabins are under the payload category, next you are going to need a probe core so that you can control it, this is under command. Then you need an antenna for the probe core to work this is under communication (i have heard there are issues with static antenna, so use a deployable one. I personally have not had this happen though) Then you need power for the probe core, solar panels are an easy choice but new in ksp2 there is a small nuclear reactor and massive rtg, you may consider using one of those. Then you need a docking port under coupling
(Optional)
Batteries if you use solar panels
Fuel tanks of methalox and hydrogen
Rcs for maneuverability
An engine to move it

Launching:
You will need a powerful rocket to launch all of the basics, so remember to use lots of struts
It will be better to launch into a higher orbit to make it easier to rendezvous with, but it makes reaching it harder, this means bigger rockets to launch modules to it and decreases its effect as a refueling station, there is a tradeoff to be had

After that you now have a space station, to get stuff to it google a rendezvous tutorial, tutorials from ksp1 will still apply to ksp2
TheOrigin Feb 25, 2023 @ 1:25pm 
Originally posted by Alphapalme:
Originally posted by TheOrigin:
I just brought my Station Core into a 300km Orbit .. but let me tell you - it WASNT EASY!!!

The docking ports, cargo ports etc. are a complete mess. I really struggled to get the cargo out of the loading bay with RCS thrusters. In the end it just glitched out of it due to time warp. But hey - its now in orbit and i can do another mission.

Also there is an issue which says there is no controll net available - dont know if its a bug or missing satellite connection.

https://www.twitch.tv/videos/1748960820

Follow ist übrigends raus

Gerne und danke, wenn du willst kann ich es dir auch einfach live zeigen... will eh noch bisschen streamen :)
Slphapalme Feb 25, 2023 @ 1:34pm 
Originally posted by TheOrigin:
Originally posted by Alphapalme:

Follow ist übrigends raus

Gerne und danke, wenn du willst kann ich es dir auch einfach live zeigen... will eh noch bisschen streamen :)
Ich komm mal rein
Khonco Feb 25, 2023 @ 1:42pm 
Originally posted by TheCrazyInsanity2:
First, you are going to need somewhere for people to stay, crew cabins are under the payload category, next you are going to need a probe core so that you can control it, this is under command. Then you need an antenna for the probe core to work this is under communication (i have heard there are issues with static antenna, so use a deployable one. I personally have not had this happen though) Then you need power for the probe core, solar panels are an easy choice but new in ksp2 there is a small nuclear reactor and massive rtg, you may consider using one of those. Then you need a docking port under coupling
(Optional)
Batteries if you use solar panels
Fuel tanks of methalox and hydrogen
Rcs for maneuverability
An engine to move it

Launching:
You will need a powerful rocket to launch all of the basics, so remember to use lots of struts
It will be better to launch into a higher orbit to make it easier to rendezvous with, but it makes reaching it harder, this means bigger rockets to launch modules to it and decreases its effect as a refueling station, there is a tradeoff to be had

After that you now have a space station, to get stuff to it google a rendezvous tutorial, tutorials from ksp1 will still apply to ksp2

FIRST you dont need solar panels cause ELECTRICAL CHARGE DOESNT EXIST
SECOND you barely need ANY fuel cause ATMOSPHERE doesnt exit nor heat
LtKillPuppy Feb 25, 2023 @ 1:43pm 
I build my stations in a modular manner, like we did for the real ISS.

Checklist for my "Station Core" (first thing I launch to build a station):

* Two 6-port trusses, with 4 docking ports on all sides. I usually put these on the ends, and add an extra docking port that's axially aligned with the station, since that will be easier to dock with.

* Plenty of attitude control authority. Toss in an extra SASS module!

* Decent size RCS monoprop tank and RCS thrusters. Try to make everything as CoM balanced as possible.

* Solar panels and plenty of batteries. It can be tricky fitting that in a way that won't interfere with docking, though.

* Lights for fun!

* Crew habitat for crew, though I sometimes launch this as a separate module.

* Ladders on the outside, so that Kerbals can walk around -- but I hear they have magnetic boots now, so that might not be as much an issue in KSP2.
[BLK] Telu Feb 25, 2023 @ 1:45pm 
You can use fuel tank to make like a space station. (Some historical space station used old fuel tank as crew cabin)

You launch everything separately in orbit and try to dock each part one by one.
TheCrazyInsanity Feb 25, 2023 @ 1:48pm 
Originally posted by Kherbyne:
Originally posted by TheCrazyInsanity2:
First, you are going to need somewhere for people to stay, crew cabins are under the payload category, next you are going to need a probe core so that you can control it, this is under command. Then you need an antenna for the probe core to work this is under communication (i have heard there are issues with static antenna, so use a deployable one. I personally have not had this happen though) Then you need power for the probe core, solar panels are an easy choice but new in ksp2 there is a small nuclear reactor and massive rtg, you may consider using one of those. Then you need a docking port under coupling
(Optional)
Batteries if you use solar panels
Fuel tanks of methalox and hydrogen
Rcs for maneuverability
An engine to move it

Launching:
You will need a powerful rocket to launch all of the basics, so remember to use lots of struts
It will be better to launch into a higher orbit to make it easier to rendezvous with, but it makes reaching it harder, this means bigger rockets to launch modules to it and decreases its effect as a refueling station, there is a tradeoff to be had

After that you now have a space station, to get stuff to it google a rendezvous tutorial, tutorials from ksp1 will still apply to ksp2

FIRST you dont need solar panels cause ELECTRICAL CHARGE DOESNT EXIST
SECOND you barely need ANY fuel cause ATMOSPHERE doesnt exit nor heat
both of those are just completely wrong and would be apparent in the first 10 minutes of playing electric charge does indeed exist, and so does atmosphere (heat doesnt though)
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Date Posted: Feb 25, 2023 @ 1:02pm
Posts: 11