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This is the opposite of lazy, I'm seeking a single piece of specific information and I know other veterans of KSP are going to have the same problem, and this will exist out on Google when they come searching in future. I understand you weren't there at the beginning with KSP but one of the foundations of that community was doing things to help each other. I'd rather leave this thread for all time to answer a question for someone who comes after me than just satisfy myself quietly, alone.
Sorry the Steam forums have poisoned your brain.
This is vertical movement, and helpful to know! ... but I am used to having free movement around the VAB, unless time has rotted my old brain and free camera never existed? This is helpful, thanks!
And to the whiny little baby who said it was in the tutorial, mate, it ain't and you're wrong, and you clearly didn't even do it.
Just for the record, all of the camera view controls for the VAB are answered almost immediately in the tutorial. There's literally even a short 2 minute tutorial SPECIFICALLY regarding moving the camera around in the VAB.
Wondering if there's some function I'm missing or if there's an input conflict with one of my other controls that it's thinking is a mouse. (Though it's odd that it works in the VAB.)
The best workaround is to use middle mouse to click on a part. They do need to add WASD functionality to allow us to move the missing directions though. It's Early Access, I expect them at some point. It's just a QoL issue that's needed for massive rockets.
Fun. Didn't expect standard view controls to be broken.
Re: Camera movement
There are way more camera modes now (V) and some of them don't make sense to me intuitively based on the name, and they seem to be locked for user control.
Hi Badger, I had the same issue and found the solution: the camera is fighting your controllers (joystick, throttle etc). If you unplug them I expect you'll be fine. No ideal if you've got lots of controllers of course.