Kerbal Space Program 2

Kerbal Space Program 2

Fish Salad 19/ago./2019 às 15:46
Things we DO want in KSP2
Credit to Paco Spacio

Due to the current... revolution going on in the discussions section, I decided to make an area for people to talk about the things they DO want in this game! Yay!

Please don't talk about mods. I know that if I don't put this bit in, people will only talk about mods, so please don't talk about mods.
Última edição por Fish Salad; 19/ago./2019 às 18:42
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Exibindo comentários 115 de 117
Gudabeg 19/ago./2019 às 16:16 
-Project Orion/Medusa Drive
-Alcubierre Drive
-Ability to build bases on other bodies and launch from them
-Decent Colony management

Edit:

-Ability to recover stages
-Weapons????
-Better mining (e,g, mine iron, gold, silver, etc.)
Última edição por Gudabeg; 19/ago./2019 às 16:17
Morse 19/ago./2019 às 16:23 
I actually want for some competent developers to work on the project. The first one really lacked in that department. The decision to use the unity engine again doesn't really bring my hopes up much. Unity and complex simulation do not really go well together.
Giltirn 19/ago./2019 às 17:30 
-More varied and interesting terrain including POIs and easter eggs. Better exploration in general.

-Rare materials that can be harvested and returned to Kerbin for money or research

-More interesting and realistic contracts alongside storyline contracts that are tied into the tech tree

-A more interesting tech tree that ties parts to specific tech upgrades rather than just categories, and ability to use research points to improve part efficiency
Última edição por Giltirn; 19/ago./2019 às 17:30
georgeAM 19/ago./2019 às 17:51 
underwater environment, build parts to make a submarine and explore.
RAFOU 19/ago./2019 às 18:00 
You won't get anything more that you can allrady have for free with ksp1 and mods.
This is just ksp with mods.
They allrady copied mods to make the DLCs.
Take two won't bring anything new since copying mods bring money.
Manwith Noname 19/ago./2019 às 18:09 
Mod Workshop
Trading Cards
Achievements

I don't actually want them, I'd just rather not spend the next 5 years reading forum posts from people who do.
Fish Salad 19/ago./2019 às 18:31 
Escrito originalmente por RAFOU latess:
You won't get anything more that you can allrady have for free with ksp1 and mods.
This is just ksp with mods.
They allrady copied mods to make the DLCs.
Take two won't bring anything new since copying mods bring money.
WHAT DID I SAY
dr2d2 19/ago./2019 às 19:21 
jebediah kerman and good explosions
Thormack 19/ago./2019 às 19:39 
Management of life support resources (water, air, food, etc...)
Bundle 19/ago./2019 às 21:34 
more performance updates
Bundle 19/ago./2019 às 21:35 
Dear Devs

Ok so, I love ksp to death and was there since 2012. but I found that as of recent (last few years) the development shifted from bug fixes and performance updates to new parts, features and DLCs. As a result, people with less beefy computers (like myself) suffer frame rate drops with higher part counts. Im kinda low balling here but I do hope for an average framerate around 30FPS. the higher the better.

The other thing is the large amount of bugs in ksp 1. I understand that you're dealing with orbital physics and other complex coding but many of us have noticed bug reports that are a few years old. I can't stress enough how killing the bugs early on makes the development of the game a lot smoother. It's imperative not to put bugs on the backburner and release new updates atop the bugs. to fix the bug then means to patch up all you built on top of it. This leads to a phenomenon known as “technical debt”. Never build on an unstable foundation and squash those bugs quickly. I've provided a video link to explain things better.

https://www.youtube.com/watch?v=TUXChw_6plE

I sincerely hope that performance and bug fixes will not will not be set aside in favor of new features and that we may find a balance between the two. I have full confidence in the devs.

Best of luck: a fan

Ps: I do not claim ownership to video above.

Bundle 19/ago./2019 às 21:37 
resource trees, chemistry and metallurgy.

(combine stuff into new stuff)
Francois424 19/ago./2019 às 22:02 
I want a Uranus look alike with a close-orbiting moon going from each side of it's rings during orbit. For the rest, don't forget electric propellers for those atmospheric worlds exploration.
carlosmonkey 20/ago./2019 às 3:15 
I would like construction to take actual time in game.
ultima1984 20/ago./2019 às 3:34 
Drone parts that you can command things, like LF boosters returning to kerbin while you keep flying the upper stages
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Publicado em: 19/ago./2019 às 15:46
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