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Very weird, but not the first time I see this in a game.
(I have a 2560x1440p monitor, by the way. That's why I don't want the game running at 4K)
https://steamcommunity.com/sharedfiles/filedetails/?id=2021680153
This is how all modern games are supposed to work.
To stop you setting a non-native output resolution. The Dolphin emulator ended up doing the same thing because people kept changing the output resolution not understanding that you're supposed to change the internal resolution, not the output. There's no reason to change the output resolution. All you're doing is making the HUD blurry with zero benefits.
There's no way it's actually running at 4K if you don't have a 4K monitor. It's running at your monitor's native resolution. At most it's a bugged label.
Fiddling with that resolution scale to 50% does the trick for 60fps, but it's a very weird compromise since I have played THOUSANDS of Steam games which simply allowed me to downscale to 2K resolution and no, I never encountered blurry texts at any point. I know that a 1070 isn't an adequate GPU for 4K gaming apart from old stuff or indie titles of a lower standard, but being able to properly downscale hasn't been an issue until this new update to Terminator: Resistance.
Before the most recent update, I had played over 10 hours already with the resolution I could set up manually and I didn't expect this silly issue to arise now. Bugged or not, I want the manual setting implemented once again. Players shouldn't have the resolution option locked, this is PC gaming, not console "options".
I know it won't run, what I'm saying is that the resolution setting shows 4K, and hitting apply does change it to 4k, messing up my display. The pointer, text and other letters look super tiny.
AppData\Local\Terminator\Saved\Config\WindowsNoEditor
Find the GameUserSettings.ini file
Scroll down till you find the resolution that is not your native and change them, done! 👍