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I hope there is one or at least cheats?
Just for the story, you get a chance to go back and make any changes - basically if you never saved everyone you can go back and and make the right choices.
Source: http://www.imfdb.org/wiki/Terminator,_The_(1984)
And there is even more in T2 :) such as: Franchi SPAS-12; Remington 870
These could all be looted from places far off from the main objective and provide somewhat better version of an existing version: such as the Remington being inside the police car instead of the stock shotgun)
A more advanced shotgun could provide higher - cnock-back effect against terminators (while still not damaging them) giving more time for the player to escape and thus allow for more tactics especially in close-quarters:
Finding specialized ammo for such a gun would also present a good looting option as it would be sparse and only found in difficult to get places (usually locked away) + also taking up packpack space it would make the choice of what to take with you more difficult (if the gun replaces the default shotgun you cannot use the default shotgun ammo anymore but if you take both you need +2 space for the new shotgun +1 space for its ammo :) thus the Game+ mode would not only make everything easier)
My only question was whether or not there was in NG plus mode I was missing. I suppose there's always that chance that they will add it in in the future, but I doubt this game will get the budget or developers to do even that.
Real shame, too. This was a hell of a treat to play as a Terminator fan.
The developers have already said DLC would only be realistic if the base game was a commercial success, which I don't believe it was. Effectively, it would be a pretty high-risk maneuver to put money into DLC without a high guaranteed return.
I would say this game deserves it, just a matter of making all of the right stars align.
Based on Steam charts (the data there is somewhat useful but very limited from analysis point of view), the game has a core player base of min 1000 maybe up till 2000? This is good for a single-player title (Rome 2 has been sitting around 10k).
There is likely a much larger passive base around this (usually at least 2-3 times that of the active base) + based on he incoming reviews the game has been selling around a dozen units every day since the release of the update (this has made the core base swell up again till they replay the game)
The publisher has exact numbers of course but if we play around with the idea we could maybe assume that sales fro a DLC could be somewhere between: 3-8k? Dont usually buy DLCs but we can likely assume a price of at least 10$ so 30-80k $
Just spitballing here :)
Guess we won't know unless the developer miraculously decides to provide an update after almost 6 months of dead silence.
If modding would be enabled by the DEVs for the game, the fans could make small alterations to improve upon it- Changing some graphical assets and models or even placing more of the same objects on existing maps would likely be possible (e.g: so that fires dont just burn out of nowhere but have an incinerated corps or a barrel beneath them)