Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If I can't do that (like in Lab 2) I just spread out tough zombies over the objectives so I have a baseline for building rooms. I guess I could do more traps but eh.
Edit: I need tips for Daniel decks. After hitting 25 and abandoning him I feel like I lost the touch (farmed Annette gold skin and went to spencer after failing bad with Dan boy).
<) )╯ Precisely
/ \
(•_•)
\( (> On
/ \
(•_•)
<) )╯ Schedule
/ \