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What you can also try is what we used to do in the early days of the wiki, which was using the RPG Maker decryption software by falo to make a project file out of the game files and then opening it up in RPG Maker VX Ace itself. This allows you to look directly at the variables for each stat, enemy stats, when certain flags get set, etc. It was how I did most of my now-abandoned walkthrough for the wiki. You could also make playable edited versions of the game that had say a square you could trigger on a map that would reveal the current value of any variables you wanted, give you certain stats/items, etc. You can find tutorials on Youtube for how open an old VX Ace project and make it playable if you want to get that detailed.
Good points and probably generally true for cheating in such ways in general though, anytime one poke game code in ways a developer havent intended, things can get 'intresting', thats a good warning to consider for any kinds of cheating/game editing.
www.ulmf.org/threads/a-save-editor-for-rpg-maker.8555/
there is even a saveeditor via online you upload it and you change stuff and then DL it again but whit changed stuff in it
i do have the editor for VX ace games on my pc so yes i can do it in 3diff ways to cheat whit RPGmaker games.
though play on easy and you can actually win every thing whitout cheat trust me when i say even on normal i have beaten the first real treath from arclent whitout cheating
691.... why is that starred? Didn't you... do the math?
the amount is correct X2+1 the amount it is that's how it whill work whit cheatengine.
since i have player for atleast 15years RPGMaker games always uses that calculation
In my head cannon our quest is actually just simon digging up cash's of pron he burried as a emergency found during the war.