Captain Bones : A Pirate's Journey

Captain Bones : A Pirate's Journey

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El Señores Jul 28, 2022 @ 11:33am
Getting a Crew
I don't understand how to get a crew together in Old Man's Revenge Part 2. I increased the capacity from the ship merchant but actually recruiting a crew? I have no idea.
Originally posted by KARAHAN:
Originally posted by POD Wolfpack:
so how do you damage the enemy ship without using the cannon? ... i continiue to ram the other ship, but now my ship is at 30% and the other ship still over 50% ... that dosnt work....

i also try to jump on the other shipü but its not working for me too.... why u cant hire your first member in the bar? -_-

Because it would be very easy and not fun my friend :) You can repair your ship with your basic stone hammer anytime but the enemy can't repair their ships. When the enemy ship's health reaches the red section, the enemy ship's sail will break and they will stop. After that, you can dock to ship. But, be sure you have 400-500 gold and enough crew capacity (you can increase this from ship merchants) Have fun and a good time.
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Showing 1-14 of 14 comments
KARAHAN  [developer] Jul 28, 2022 @ 11:54am 
Hi, try to hit one of the trade ships and broke their sails. After that hurt the pirate in the enemy ship but don't kill. You can recuit new crew members when they surrender.
[POD] Wolfpack Jul 31, 2022 @ 2:08pm 
so how do you damage the enemy ship without using the cannon? ... i continiue to ram the other ship, but now my ship is at 30% and the other ship still over 50% ... that dosnt work....

i also try to jump on the other shipü but its not working for me too.... why u cant hire your first member in the bar? -_-
A developer of this app has indicated that this post answers the original topic.
KARAHAN  [developer] Jul 31, 2022 @ 3:01pm 
Originally posted by POD Wolfpack:
so how do you damage the enemy ship without using the cannon? ... i continiue to ram the other ship, but now my ship is at 30% and the other ship still over 50% ... that dosnt work....

i also try to jump on the other shipü but its not working for me too.... why u cant hire your first member in the bar? -_-

Because it would be very easy and not fun my friend :) You can repair your ship with your basic stone hammer anytime but the enemy can't repair their ships. When the enemy ship's health reaches the red section, the enemy ship's sail will break and they will stop. After that, you can dock to ship. But, be sure you have 400-500 gold and enough crew capacity (you can increase this from ship merchants) Have fun and a good time.
[POD] Wolfpack Aug 1, 2022 @ 11:07am 
Thanks :)
KARAHAN  [developer] Aug 1, 2022 @ 12:02pm 
Originally posted by POD Wolfpack:
Thanks :)

You are welcome :) By the way, if you liked the game, could you leave a review on Steam Page, please?
Last edited by KARAHAN; Aug 1, 2022 @ 12:03pm
Daos Ex Aug 1, 2022 @ 1:19pm 
I'm not sure what the perfect answer is, but I do think this quest needs to be adjusted in some fashion, as currently it is quite hellish. I can understand and appreciate having to work for your first crewmate, but the process of needing to steer the ship to align with the enemy, then run to the gun to shoot before they leave the gun's arc of fire is extremely frustrating. I probably spent an hour on this quest alone.

Perhaps one suggestion would be that 10 cannon shells is too few, since the player is also needing to learn how the cannons fire (like how the arc works and that you need to lead the target) while under very non-optimal circumstances. Perhaps 15 or 20 would be better, as I had to go back to purchase more shells. Adversity is important, but if someone needed to purchase more shells and that puts them below the 250g required to hire a crewmate, that is a very painful lesson.

Having some way to have practice on a cannon before that quest could conceivably also work, since then the player would have more experience in what shots not to take. It wouldn't remove the annoyance of needing to run between the wheel and the cannon, but it would help.

It hadn't occurred to me to ram the enemy ship with mine until it was mentioned in this thread, but given the cost in nails that would incur in repairs, that doesn't seem worth it.
KARAHAN  [developer] Aug 1, 2022 @ 1:32pm 
Hi, 1 hour doesn't worth for 6 planks and 12 nails. Are you sure? :steamhappy: I don't want to make collecting crew members like buying fruits from market. They have feelings, they hate you if you don't mitivate them. The crew recruit and management is one of the main part of the game. Maybe I can show a tip that you can hit the enemy ship besides trying to aim the enemy ships. I hope I could explained well.
Last edited by KARAHAN; Aug 1, 2022 @ 1:33pm
Daos Ex Aug 1, 2022 @ 1:52pm 
Couple of points:

- I never said I wanted getting your first crew mate to be easy, I simply said it seemed a bit too difficult right now. I even suggested some alternatives that don't actually make it that much easier, but give a little more leeway in learning.

- If the intention is to ram the ship, then I think that should be made clear. The quest prior to this one requires you getting a cannon, and a cannon is required to upgrade crew capacity, then it implies that the cannon is the way to go. On top of the fact that in general bashing your ship or raft into anything seems like something the game tells you NOT to do, since it does a lot of damage to the vehicle and has big crashing noise.

- Are you certain that the cost in repairs of ramming an enemy ship down to under 25% is only 6 planks and 12 nails? Because I feel like it's a lot more than that, but maybe I'm wrong.

- Planks aren't really the issue, since they can be made from wood. Nails are, since you can't (as far as I can tell) get iron ore without purchasing it or just buying the nails outright, which both amount to the same thing.

It isn't really related to this topic exactly, but since crew members are important perhaps you can suggest a way to keep them. They die every time I attack a new ship because they jump on board and get killed before I can back them up, so I'm constantly replacing them, which means the money I get from capturing a merchant ship is immediately lost in hiring a new crew member.
KARAHAN  [developer] Aug 1, 2022 @ 2:15pm 
I understand. I play like this, I'm throwing spears before dock to ship or I go with them when they start to plunge. Also, if your target is a smuggler or a big pirate ship, you don't even need to kill the soldiers, just sink the enemy ship until you upgrade the melee weapon power of your crew from ship merchants. As you see the game offers many game styles to play. Choose the best way for you ;) Also, thank you for the other ideas, I took some notes.
Daos Ex Aug 1, 2022 @ 3:02pm 
I realized that just docking is maybe the problem, since that causes your crew to board the enemy ship. If I just pull up next to the ship without docking I can jump over and kill the enemy soldiers myself without risking my crew member dying. I do have one upgrade in crew melee weapon power but it isn't enough as they still die almost immediately against the 2 soldiers on the merchant ships in the time it takes me to jump across. Once I have more crew maybe it will be fine.

Doesn't sinking the ship mean you don't get the loot? Or can you still get it?
KARAHAN  [developer] Aug 1, 2022 @ 4:04pm 
You can still loot half of it without a chance of a treasure map. Also, I totally agree with you about splitting the pledge command into two separate commands. Pledge command can appear after a successful docking.
KARAHAN  [developer] Aug 1, 2022 @ 4:06pm 
Also, can you leave a review please, it is very important for the visibility of the game on Steam?
Daos Ex Aug 1, 2022 @ 6:08pm 
Sure thing. On that note, I didn't mention it before because it wasn't really pertinent to the conversation but I would like to express that I do quite enjoy the game, despite some frustrations. I look forward to its future.
KARAHAN  [developer] Aug 2, 2022 @ 6:51am 
Originally posted by Daos Ex:
Sure thing. On that note, I didn't mention it before because it wasn't really pertinent to the conversation but I would like to express that I do quite enjoy the game, despite some frustrations. I look forward to its future.

I'm glad to hear that, thank you so much :)
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