Volcanoids

Volcanoids

View Stats:
thelittlegear Apr 22, 2023 @ 10:44pm
Constantly full storage
Since the production modules use stuff directly from the storage, I have been dumping all loot into it. Consequently, it's always full. can I expand the slots? The wall mounted "chests" you can add are not connected to the storage right?
Originally posted by TheFireDragon:
Exactly as Suzaku said. Here's another tip : storage modules don't need to be deployed to work. In fact, if you deploy them, all you're doing is sabotaging yourself really. They use 5 core slots and lose 75% armor, for no added benefit. Yes, that mechanic makes no sense and I hate it.

As for the chests, they indeed don't connect. They're great for small amounts of very specific items that you don't really use in your production lines, or at least not often.
< >
Showing 1-8 of 8 comments
Suzaku Apr 22, 2023 @ 10:47pm 
You can add storage modules to your drillship. The first ones aren't that great, only adding 24 slots each, but it helps. As you advance, you can add more sections to your ship to provide space for more modules, and tier 2 storage modules hold 72 items per module. That's when you can really let your loot goblin go loose and start holding onto every little thing.
The author of this thread has indicated that this post answers the original topic.
TheFireDragon Apr 23, 2023 @ 2:26am 
Exactly as Suzaku said. Here's another tip : storage modules don't need to be deployed to work. In fact, if you deploy them, all you're doing is sabotaging yourself really. They use 5 core slots and lose 75% armor, for no added benefit. Yes, that mechanic makes no sense and I hate it.

As for the chests, they indeed don't connect. They're great for small amounts of very specific items that you don't really use in your production lines, or at least not often.
thelittlegear Apr 23, 2023 @ 2:37am 
Quite a few things really pass me by unnoticed... I built the storage module, but... Is it itself holding the items, or does it use up a storage chest?
So many things in this game seem overkill/redundant and unnecessarily complicated ... I follow the quests, but I'm not really sure I understand what I'm doing?
I'm giving it a chance and will try to finish a playthrough, but I never got the feeling that I will remember all the things that I have to which the "tutorial" taught me...
thelittlegear Apr 23, 2023 @ 2:41am 
Originally posted by TheFireDragon:
Exactly as Suzaku said. Here's another tip : storage modules don't need to be deployed to work. In fact, if you deploy them, all you're doing is sabotaging yourself really. They use 5 core slots and lose 75% armor, for no added benefit. Yes, that mechanic makes no sense and I hate it.

Hmm you lost me... Can you PLACE a module but UNDEPLOY it?
Or do you just don't place it at all and keep it in the ships inventory?
Suzaku Apr 23, 2023 @ 2:41am 
Chests are separate from the rest of the drillship. Storage modules are connected directly to the drillship.

Just take it all one step at a time. There is no timer to worry about except for getting underground during eruptions. Explore and experiment at your own pace, and remember that all resources are infinite, so anything that is "wasted" is a minor inconvenience at worst.
Suzaku Apr 23, 2023 @ 2:45am 
Originally posted by thelittlegear:
Hmm you lost me... Can you PLACE a module but UNDEPLOY it?
Or do you just don't place it at all and keep it in the ships inventory?
Similar to the gun turrets, storage modules are deployed (folded out so they can operate).

The special thing about storage modules is that they don't need to be deployed to offer the storage space they provide. So if you fold them back up into the ship, they take less damage, enemies are more likely to ignore them, and it frees up cores for other modules to use.

The only downside is that deployed storage modules do offer a small amount of production, helping you make items faster, but the amount is not much. Basically, the pros of packing them up outweighs the cons of having them packed.
Last edited by Suzaku; Apr 23, 2023 @ 2:45am
TheFireDragon Apr 23, 2023 @ 3:28am 
Originally posted by thelittlegear:
Quite a few things really pass me by unnoticed... I built the storage module, but... Is it itself holding the items, or does it use up a storage chest?
The storage module has an inventory of its own, but all the items within it are also shared into the drillship inventory. Think of it as all storage modules being able to see and interact with each other.

Originally posted by thelittlegear:
Hmm you lost me... Can you PLACE a module but UNDEPLOY it?
Of course. How do you think they close when you go underground ? Or how do you intend on saving energy when you don't need your turrets ? Or balancing your core slots ? Just click the lightbulb to close/open a module. Or click on it wherever if you're on the outside.
thelittlegear Apr 26, 2023 @ 1:33am 
These were some really insightful answers, thank you! And finally understood the difference between modules and devices (i think :D)
Its a LOT to learn, but im keeping at it, and seeing that the AI is quite basic, but not stupid (i think its a great idea that they turn back, run and heal when they are damaged too much), i mustnt fear that the game becomes trivial as it progresses.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Apr 22, 2023 @ 10:44pm
Posts: 8