Volcanoids

Volcanoids

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Is it the update I was looking effort (newbie friendly)
Hey
I tried (and failed) to appreciate Volcanoids some 6 months ago. I read at some point that the devs knew the tutorial or game was not much newbie friendly, so I waited. Is it the update I was looking for, in term of improved tutorials etc. or there is another one due in some months?

I'll probably try the game another time. But only once, then I will move to another, if I fail again. I don't mind waiting another update if there is a revamped tutorial planned or more QOL.
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Showing 1-11 of 11 comments
UCEY Mar 1, 2022 @ 2:00am 
I consider the quests pretty hand-holdy. Might work for you
Niil Mar 1, 2022 @ 2:54am 
Depends a lot on what you want out of the tutorial experience. Right now the tutorial literally walks you through the game with waypoints to whatever the next thing you need to do all the way to the end of the game. I just finished my first playthrough and while there is a bit of a learning curve the tutorial helps immensely on that front. If that's what you meant above, then yes.

But if you're just looking to play the game once through and be done I'd wait. From what I've seen in the short time I've owned Volcanoids they're still actively working on a lot of aspects of the game and it's just getting better and better. So many neat things changed from last patch to this one. Lots of little quality of life things that just improve the experience. From the posts I've seen there's plenty more of that to come yet.
TheFireDragon Mar 1, 2022 @ 11:17am 
I'm not sure what you didn't like about the tutorial, but yes, it did change this update - for the better, probably. I will say it requires even less brain usage than what it did before, which I'm having mixed feelings about.
Crafty Mar 1, 2022 @ 11:38am 
Originally posted by TheFireDragon:
I'm not sure what you didn't like about the tutorial, but yes, it did change this update - for the better, probably. I will say it requires even less brain usage than what it did before, which I'm having mixed feelings about.

Just playing on the normal difficulty, the tutorial seems to block experimentation? Like you're forced to progress as the game tell you to?

I've noticed trying to even craft Sulfur Powder, it won't let me anymore even though I have the required stuff among other things.

I'm a little confused about this game. I don't mind a tutorial to get things started, but a lot of the fun in these games in experimenting with different things and figuring out how to go about the progressing.

Does the game ever just let you go ham on the normal difficulty?
Last edited by Crafty; Mar 1, 2022 @ 11:39am
UCEY Mar 1, 2022 @ 11:55am 
Originally posted by Crafty:
Originally posted by TheFireDragon:
I'm not sure what you didn't like about the tutorial, but yes, it did change this update - for the better, probably. I will say it requires even less brain usage than what it did before, which I'm having mixed feelings about.

Just playing on the normal difficulty, the tutorial seems to block experimentation? Like you're forced to progress as the game tell you to?

I've noticed trying to even craft Sulfur Powder, it won't let me anymore even though I have the required stuff among other things.

I'm a little confused about this game. I don't mind a tutorial to get things started, but a lot of the fun in these games in experimenting with different things and figuring out how to go about the progressing.

Does the game ever just let you go ham on the normal difficulty?
The game doesn't block experimentation at all. Are you trying to use a tier 2 refinery like you would a tier 1 refinery?
Crafty Mar 1, 2022 @ 12:07pm 
Originally posted by uranium eater:
The game doesn't block experimentation at all. Are you trying to use a tier 2 refinery like you would a tier 1 refinery?

No, I figured it out. You have to have the raw material in the Drill Storage.

I keep playing it like I'm on Valheim, as in, I have the item in my own inventory when I try to combo it with the refinery station.

Last edited by Crafty; Mar 1, 2022 @ 12:10pm
UCEY Mar 1, 2022 @ 12:08pm 
Originally posted by Crafty:
Originally posted by uranium eater:
The game doesn't block experimentation at all. Are you trying to use a tier 2 refinery like you would a tier 1 refinery?

No, I figured it out. You have to have the raw material in the Drill Storage.

I keep playing it like I'm on Valheim, where I have the item in my own inventory.
It definitely takes some getting used to
Originally posted by Crafty:
Originally posted by TheFireDragon:
I'm not sure what you didn't like about the tutorial, but yes, it did change this update - for the better, probably. I will say it requires even less brain usage than what it did before, which I'm having mixed feelings about.

Just playing on the normal difficulty, the tutorial seems to block experimentation? Like you're forced to progress as the game tell you to?
Not if you know how to progress, the game doesn't hard lock you as far as i've seen in the new update.
Crafty Mar 1, 2022 @ 2:34pm 
Originally posted by The Undead Watcher:
Originally posted by Crafty:

Just playing on the normal difficulty, the tutorial seems to block experimentation? Like you're forced to progress as the game tell you to?
Not if you know how to progress, the game doesn't hard lock you as far as i've seen in the new update.

Is there anyway to disable the tutorial "quests"?

That's kinda what I don't get. These tutorials are "Quests" being given to me by the Captain guy. So does the "main game" without the tutorial not have these quests?

If the tutorial is like this all the way through the game then I don't want to play it lol. It defeats the whole point of exploring the game and figuring things out.

It would be like playing Valheim and the 'tutorial bird character' saying to you "Ok, now you need a 5 pieces of wood. Ok, now you need 2 rocks. Ok, now you need to build a fire."

\I think teaching the basics is fine, like how to place modules down, repair the drill, fill the ammo back up. All that stuff is great, but it should set you loose at some point. The game also has a whole glossary thing too which would be way better imo for people if they need up than to be spoon fed each little component of the game.

I guess the easiest solution for what I'm asking for is to be able to disable to tutorial and/or give me long term objectives instead.

Using Valheim as an example. The game teaches you how to operate the workbench and how to pick stuff up then it gives you a long term objective, which is to kill the first boss. You still have to figure out how to go about doing that, like how to combo items and whatnot. That's the fun part.
Last edited by Crafty; Mar 1, 2022 @ 2:52pm
UCEY Mar 1, 2022 @ 3:01pm 
Originally posted by Crafty:
Originally posted by The Undead Watcher:
Not if you know how to progress, the game doesn't hard lock you as far as i've seen in the new update.

Is there anyway to disable the tutorial "quests"?

That's kinda what I don't get. These tutorials are "Quests" being given to me by the Captain guy. So does the "main game" without the tutorial not have these quests?

If the tutorial is like this all the way through the game then I don't want to play it lol. It defeats the whole point of exploring the game and figuring things out.

It would be like playing Valheim and the 'tutorial bird character' saying to you "Ok, now you need a 5 pieces of wood. Ok, now you need 2 rocks. Ok, now you need to build a fire."

\I think teaching the basics is fine, like how to place modules down, repair the drill, fill the ammo back up. All that stuff is great, but it should set you loose at some point. The game also has a whole glossary thing too which would be way better imo for people if they need up than to be spoon fed each little component of the game.

I guess the easiest solution for what I'm asking for is to be able to disable to tutorial and/or give me long term objectives instead.

Using Valheim as an example. The game teaches you how to operate the workbench and how to pick stuff up then it gives you a long term objective, which is to kill the first boss. You still have to figure out how to go about doing that, like how to combo items and whatnot. That's the fun part.
You can ignore the quests and progress just fine
TheFireDragon Mar 4, 2022 @ 10:41am 
Originally posted by Crafty:
Is there anyway to disable the tutorial "quests"?

That's kinda what I don't get. These tutorials are "Quests" being given to me by the Captain guy. So does the "main game" without the tutorial not have these quests?
Yes. Either select hard difficulty or custom settings and disable the quests (or tutorials, however it's called in that menu). You can also edit your save file directly.
I'm not sure what that second part means.


Originally posted by Crafty:
I guess the easiest solution for what I'm asking for is to be able to disable to tutorial and/or give me long term objectives instead.
I've already replied to you on another thread, but again ; it sounds like you think you HAVE to accept every quest. You don't, otherwise why would there be an "Accept quest" button ? If you had to do them, it would start the next quest on its own automatically. About long term objectives with less precise and exact directions, again, I agree.
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Date Posted: Mar 1, 2022 @ 12:38am
Posts: 11