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i prefer good slower updates that are tested and fleshed out, compared to fake stuff constantly pushing out that add alone barely anything or even bug your saves.
if anyone wants to see more small updates, join the discord and hope to join the closed beta to test upcoming content.
also not sure how you even imagine that a whole giant area gets added but small content over time.
that would just look barren if the whole area is empty at first and just slowly gets more content.
don't exactly understand what you mean by this, im probably just tired or a dumbass, but can you clarify?
you want just the few quality of life stuff ,which he over time from feedback adds,
or you want the big released areas cut in several pieces, so areas grow with updates.
or you want like the whole mine released early even if barely anything would be added at the time. like most parts without npcs or loot or interactions but accessable?
i get your point in alot of games, but this one updates around whole new areas of maps.
Isn't it a meme in the discord, that when someone asks when the update is coming out, everyone always replies with "in 2 week but for real this time"
a) pretty much every update would come with serious game breaking issues, incomplete feature, half-baked content and mechanics, out of order story quests and so on, because for them to work, you need the content that comes afterwards, not to mention all the save compatibility issues which on playtest require a new save pretty much with each update
b) or time wasted managing two separate game builds if you want certain features to be added sooner than they are planned, basically having the devs to reimplement things from current build of the game to a much older one, which again could cause many serious issues and save compatibility issues when you move your save from a totally different branch of the game to the current one
Problem with that is we still end up with plenty of bugs, even with the slower updates.
The "bugs and issues" sub-forum has over 200 discussions..
https://steamcommunity.com/app/951240/discussions/2/
old once from before
some stuff thats already listed.
some stuff thats just glitchy and not really a bug.
and even if i ignore that and not reduce your number alot, thats so damn little.
i have double A and tripple A game that have more problems after 1 month of full release.
EDIT: https://steamcommunity.com/app/951240/discussions/0/597388342426886053/?tscn=1735758913#c597388699707204429
publicplaytesting is updated now
go to libary. rightclick your game and choose under betas the publicplaytest
Dripfeed releases ain't gonna cut it when the game is very complex and it also puts a lot of stress on the developer team. No no, ONE bigger update every once in a while makes a lot more sense. Even if that means that it takes some time and may also have delays,