Starlink: Battle for Atlas

Starlink: Battle for Atlas

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potionjunkie Apr 30, 2019 @ 2:47pm
Epic games
It's interesting that ubisoft released this on steam instead of uplay or epic. I'm glad they did but its still interesting.
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Showing 1-15 of 24 comments
ReZZiT Apr 30, 2019 @ 3:00pm 
hope they will go away from epic or at least release all their games everywhere
l-xXx-l Apr 30, 2019 @ 5:27pm 
its because nobody is interested in this...
WhiteKnight Apr 30, 2019 @ 6:04pm 
Originally posted by l-xXx-l:
its because nobody is interested in this...


+1. I wish they would swap of Anno 1800 with this title.
jaguarete Apr 30, 2019 @ 6:08pm 
Originally posted by WhiteKnight:
Originally posted by l-xXx-l:
its because nobody is interested in this...


+1. I wish they would swap of Anno 1800 with this title.

I bet they wish too :D
Skylers Meth Apr 30, 2019 @ 6:58pm 
Originally posted by l-xXx-l:
its because nobody is interested in this...

Could it have something to with the lack of advertising?
Darkwave Dahlia Apr 30, 2019 @ 7:19pm 
Fire and brimstone when they won't release the next AC on Steam ... ♥♥♥♥♥♥♥♥, Ubi!
mhenryblack Apr 30, 2019 @ 7:57pm 
I do wonder... I assumed that they would just go epic for everything now. I hope this is sign of a change.
TheKing Apr 30, 2019 @ 8:28pm 
It is interesting, it makes one wonder if Epic didn't see this as a big enough title worthy of getting money paid towards upfront, but even without that, wasn't the whole point of Epic supposed to be the amazing revenue split, so it really makes one wonder why this would be sold on steam at all, or at not both on steam and Epic. I really wish we could have an insight into those decision making processes since it would probably answer quite a few questions.
Flakey Apr 30, 2019 @ 8:37pm 
Because this is like a mobile game.
JARK Apr 30, 2019 @ 8:44pm 
Originally posted by TheKing:
It is interesting, it makes one wonder if Epic didn't see this as a big enough title worthy of getting money paid towards upfront, but even without that, wasn't the whole point of Epic supposed to be the amazing revenue split, so it really makes one wonder why this would be sold on steam at all, or at not both on steam and Epic. I really wish we could have an insight into those decision making processes since it would probably answer quite a few questions.

It's pretty straightforward, actually. Starlink has not been as successful as they'd hoped, and it does cost a developer time (= money) to make ports work with various software platforms (Steam, Epic, etc.).

Uplay also has a pipeline-of-sorts with Steam, and Valve's platform is the most frequented in the West, so they likely chose to double-down on the big dawg rather than the new golden boy.

UbiSoft Toronto does some good work and is a nice venue (I live there and have been inside their campus). Sad to see the Ubi HQ sort of treat Starlink like an afterthought, now. They even shut down the toys-2-life production. (One day the toys will become rare).
Orion1189 Apr 30, 2019 @ 8:55pm 
It's not at all surprising. They made a handful of deals with Epic to keep up their relationship with them, and they know they'll still just sell all their games on Uplay anyway. You won't see any major publisher (aside from Epic, that is) release all their games exclusively on Epic Store.
GamerWolfOps Apr 30, 2019 @ 9:53pm 
Originally posted by l-xXx-l:
its because nobody is interested in this...
Future Ubisoft titles like the Splinter Cell Game and AC game will be problary on Epic Games. Its not surprising why they decided to put this game onto steam.
potionjunkie Apr 30, 2019 @ 11:05pm 
Originally posted by TheKing:
It is interesting, it makes one wonder if Epic didn't see this as a big enough title worthy of getting money paid towards upfront, but even without that, wasn't the whole point of Epic supposed to be the amazing revenue split, so it really makes one wonder why this would be sold on steam at all, or at not both on steam and Epic. I really wish we could have an insight into those decision making processes since it would probably answer quite a few questions.


Nah it has nothing to do with the revenue split. If thats what it was devs/publishers would have published their games on discords launcher which came before epic if i'm not mistaken.

Seriously though ♥♥♥♥ epic.
RIVET Apr 30, 2019 @ 11:31pm 
Because nobody actually cares about EGS if they not paid them millions of dollars for exclusivity.
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