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+1. I wish they would swap of Anno 1800 with this title.
I bet they wish too :D
Could it have something to with the lack of advertising?
It's pretty straightforward, actually. Starlink has not been as successful as they'd hoped, and it does cost a developer time (= money) to make ports work with various software platforms (Steam, Epic, etc.).
Uplay also has a pipeline-of-sorts with Steam, and Valve's platform is the most frequented in the West, so they likely chose to double-down on the big dawg rather than the new golden boy.
UbiSoft Toronto does some good work and is a nice venue (I live there and have been inside their campus). Sad to see the Ubi HQ sort of treat Starlink like an afterthought, now. They even shut down the toys-2-life production. (One day the toys will become rare).
Nah it has nothing to do with the revenue split. If thats what it was devs/publishers would have published their games on discords launcher which came before epic if i'm not mistaken.
Seriously though ♥♥♥♥ epic.