Intergalactic Fishing

Intergalactic Fishing

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binder_diego Apr 25, 2020 @ 12:50pm
Random Fish Generator is a little unbalanced
I just fished in a random lake, it was relatively large with some deep spots in it...there were 5 fish, 4 on vegetation and 1 on shallow water...so the rest of the lake was pretty much pointless...I fished in the deep water for some time with many lures and there wasn't a single fish there...

My point is that I think it would be cool if the fish was better distributed...I mean I have no ideia how the RNG works but maybe make at least one possible location have at least one fish...maybe add a "new location" that you can't fish near the shore...idenpendently of it being shallow or deep water...because some random lakes become kind of annoying when there are literally places with nothing in it...
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Showing 1-9 of 9 comments
Tenby Apr 25, 2020 @ 1:03pm 
Well, it's randomly generated. I had the same with some random lakes, but it didn't bother me at all. If there's more fish preferring shallow water, I fish top water. If there's more fish preferring deep water, I fish bottom. Mostly, I don't go back to random lakes I didn't like anyway. I just explore them and sell the data but I don't keep the destination saved. That's the beauty of the random generation in this game: don't like a lake? Just gather some data, sell it off, and port to the next random lake.

With a smoother distribution, I'd come into conflict about which lakes to save and which not. Another point to consider is that with a smoother distribution of deep water and shallow water fish, randomly generated lakes won't feel as different anymore, since the only thing separating them would be the layout of the lake, the ground of the lake, and the specificly generated species. To that end, I have to say, that I like my "top water only lake" just as well as my "deep water only" lake.
Last edited by Tenby; Apr 25, 2020 @ 1:04pm
binder_diego Apr 25, 2020 @ 1:07pm 
hum..I guess you have a point...
Tenby Apr 26, 2020 @ 1:47am 
Originally posted by binder_diego:
hum..I guess you have a point...

I mean, to each their own! Just because I like the system doesn't have to apply to the next person, of course. I just feel like a more streamlined generation of the lakes with more balance in top water and deep water fish species would result in less diversity overall. And as outlined, switching to another random lake is easy enough, and you even win something out of it, if you gather data and sell it off afterwards.
ZeroTheHero Apr 26, 2020 @ 4:26am 
I like it - I have found one random lake with all the species(7) pretty much favouring the beginners lure - one spot I catch every cast because it has plant and shallow. So I bought the rod when broken in will add +5 to all stats. So I am just fishing releasing anything under 10cr and selling the rest. Saving up for a boat with more live wells so I can stay fishing longer. When that is done jump to the tournament and continue with the story!
Axeking Apr 26, 2020 @ 12:40pm 
You should still try fishing other areas of a lake - there can be up to 8 species, and one of them might, for example, want deep water, stationary, or deep and fast... or any other combo that doesn't fit in with the other 7. (I've had a lake where fish caught #69 was the first of the 8th species...)
ZeroTheHero Apr 26, 2020 @ 12:55pm 
I have a few lakes now saved. One I call The Well that has one deep spot and always full. Also like it where you catch all species except one. Then trying different methods to catch that one elusive species. Great game.
Axeking Apr 26, 2020 @ 4:31pm 
Lots of choices for boat - you can get one that has 16 LW slots, but only 2 modules. Or up to 8 modules with 4 LW slots.

Then add in LW expansions - you could organize up to 28 LW slots (as far as I have found so far...). But then you have to give up other modules...

Choices are good :-)
ZeroTheHero Apr 27, 2020 @ 12:59am 
Originally posted by Axeking:
Lots of choices for boat - you can get one that has 16 LW slots, but only 2 modules. Or up to 8 modules with 4 LW slots.

Then add in LW expansions - you could organize up to 28 LW slots (as far as I have found so far...). But then you have to give up other modules...

Choices are good :-)
Been there done that.
Aaron Apr 29, 2020 @ 12:51pm 
sto pwhining and play
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