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I never had any dialogue with him the entire game. It may be a passive help (allows your outfits to lose novelty less quickly?), but I thought he said when you first hire him that he would help you modify outfits to make them more appealing to certain factions?
He once helped me to sort out a rather "dangerous" dialogue during one of the party nights. I clearly wouldn't of passed the credibility checks and my peril levels weren't allowing me to pick the second option. So I trusted my guts and picked his third option, where he helped me acquire an Outrageous Gossip :) But that was just one direct encounter with Maurice. Probably there were more during the parties, but I just didn't approach the right people.
I guess that was misleading.
I rather like Maurice so, rather than just being more honest about what he does, I think he could use a little buff. He promises to keep your dresses in fashion so perhaps have the novelty of your dresses degrade slower while he's in your employ. Maybe even have a little flyby notification when he helps like that, similar to the affection change ones. That way, you'd clearly see when he helps and how. Right now, since the prices of new dresses seem rather random, it's difficult to tell he's discounting them and so it's hard to tell he does anything at all. That only serves to help drive players to believe he has an active interface somewhere that we've missed.
So there's a handy way to solve both problems at once! I'm enjoying the game thus far otherwise so hopefully the feedback helps
If you did decide to add the feature I feel like it would work well as either a) a thing where you spend a day to have Maurice work on a garment and restore its novelty and/or boost one of its stats, or b) a passive bonus where he slows novelty decay and maybe adds a small bonus to the relevant stat for the party you're going to, with the in game explanation that he's making subtle alterations to fit the style preferences of that faction. I feel like either of those would make it feel a lot more worth the 40/week price.
This is a major issue for the game imo. For stat raisers to be fun you really need to be able to see all the stats and how you're affecting them with decisions etc.
Agree with all this - I kept thinking I must have missed something... and while I did still enjoy the game it was frustrating and a little strange that there were specific favor totals being accumulated somewhere that I could never see!