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My only criticism is the dungeons in the original games were, well, dungeons. There would be a logical layout to them. A dungeon that was supposed to be a castle would have hallways and barracks and the like. Dungeons in Japanese DRPGs tend to have halways that go nowhere, fill the entire map for no reason, be giant spirals that look good on a minimap, et cetera.
https://store.steampowered.com/app/650670/Grimoire__Heralds_of_the_Winged_Exemplar_V2/
It has all the classic Wiz stuff like advanced classes, difficulty spikes, and BS insta-kills, although I think this one was a touch easier than the "classic" ones.
You can read this FAQ here to get a sense for it:
https://gamefaqs.gamespot.com/ps3/981422-wizardry-labyrinth-of-lost-souls/faqs/64323
Assuming XSEED didn't spend too much time trying to obfuscate the game files, the game should be hopefully easily moddable so we can maybe import custom portraits.
The game's only ten bucks on PSN, so I wouldn't expect it to be much more than $20 here.
The short of it is that those elements are not a part of the majority of the series. The Sci-Fi elements are a late addition and are almost exclusive to 6-8. The Japanese Wizardry games are pretty much exclusively based on Wizardry 1-5 (elements of 6's UI have been adopted though) which are unreleasable due to a royalty dispute during the early 90's.
ASCII Corporation got the Japanese rights to publish and create Wizardry games way back in the early 90's. They for the most part stuck with the design of 1-5 with updated graphics.
So sort of like the 3DO Might and Magics going sci-fi for 6-8 in some aspects while the previous ones didn't really have much beyond the Xeen duo having a literal flat world that you play on each side for one game while there's nothing of that in the Heroes series which some of them overlap the noted set?
Huh…
Still think I'll do a wait and see on this one, though I'd love to see if anyone will update the original Wizardry 1-5 to be playable on PC… and the side games Wizardry Nemesis and Wizards and Warriors for that matter.
Kinda wonder what'd happen if someone took the Cosmic Circle trilogy and updated it to more modern style, with the whole set on the same engine.
Might and Magic has long been secretly Sci-Fi if getting Ray Guns as treasure didn't make it overt way back in M&M1. The big twist near the end of the first game was that VARN (the world the game was set in) was actually part of a spaceship.
Unfortunately, the original creators of Wizardry, Sir-Tech, went out of business not long after the release of Wizardry 8. I was too young to have gotten into the wizardry series before 8, but I really enjoyed the last and final installment in the series. Personally, the series is dead to me. All I see is some different game with a familiar title/logo merely slapped onto the cover to get people to buy this game.