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https://www.saintsrowmods.com/forum/threads/juiced-patch.21380/
https://www.youtube.com/watch?v=QDvZZ-QFgpE
I agree, it runs better with both. It can work with just juiced, but the experience is vastly improved with dxwrapper.
no im like 40 hours deep in sr2, its never crashed once, the only weird thing i can think of is the map sometimes shows black squares when im flying in a helicopter. But they arent much of a distraction because they are few and far between
thank you! All i wanted was one person to ACTUALLY try it rather than saying they did
Just buy an old 360 and a copy of SR2 and play it on there if you want a good SR2 experience. No more of this stupid crap.
the mod does not require the gog version, it tells you how to install it on the steam version as well, you did something wrong, juiced unlocks the fps for the gog version you shouldnt be downloading fps unlockers for the gog version you got too many things going at once
im just telling you guys a fact of the universe, ive been playing the smoothest sr2 any man has ever seen before. Im not trying to convince anyone to use it im just saying my experience. Have you ever cried from a game being so smooth? Thats how smooth i got it. I been trying to get this game to be stutter free for like.. 10 years its seems
Almost literally every steam game ive ever owned ran more stable when i eventually tried their gog versions. You would be shocked at how many issues steam causes old games to have by forcing DRM into their fragile old executables
nowadays i strictly use gog and myabandonware to play a huge collection of over 22,000+ abandoned games (real good ones too, like boiling point, scarface, the godfather)
i never realized how bad steam itself was for PC gaming, and now steam is kind of unraveling considering they are losing all their old games while gog is gaining them
The fact that you cant make old steam games large adress aware using 4gb patcher, is horrible.
Steam needs to remove its DRM. Its been forever pointless. Nobody has ever been stopped by steams 1/10 DRM. It just causes issues for honest people.
Also I'd recommend DXVK compared to DXWrapper, I've had a ~1.8x increase with it
you people are hilarious, i do 40 hours of gameplay using dxwrapper. Take dxwrapper out. Put dxvk in. And its smooth yes. But within 30 minutes i got my first ever crash to desktop
dxvk + juiced is smooth yes, the rendering itself is smoother if you stand still and look around. However the stutters are back in certain places.. Dxwrapper ironed out the stutters for me, and i think is better because it achieves this without converting the API to a completely different one..
i had to disable the games vsync, and instead enable it in DXVK using dxvk.conf before the game became much smoother, but i cant completely make the stutters go away using dxvk
regardless, both are helping the performance. And the fact that we now can play sr2 smoothly is insane.
i reccomend getting familiar with DXVK, dxwrapper, specialK tool, dgvoodoo, dxwnd, and lossless scaling. We can use them all! no need to bicker. But dxwrapper still the best imo
and yes the gog version is the best most stable version i didnt even know i owned the gog version but i did
juiced is the real MVP here, literally changing my fps from 41 in the prison, to 191 in the prison. Its just a matter of using some outside frame pacer like dxwrapper or dxvk to stabilize all the new frames we now have
and no im not using the experiemntal increase draw distance, although i am now because you reminded me of it, and it doesnt reduce the performance so i might as well leave it on.
If someone could remove the fog from SR2 then it would be a real dream come true
It'd be nice if you enabled ExceptionHandler=1 and sent us the crash on the forums.