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I completely agree with your critique. The Nightmare definitely needs some reworking. I won’t have time to address this in the upcoming update, but I’ll try to tackle it right after that.
As you correctly pointed out, part of the problem lies in the fact that it performs all of its attacks instantly, with almost no wind-up or preparation. The Nightmare is one of those monsters whose animations I haven’t yet had a chance to update. I’ve been working on this process for some time, and a significant number of monsters have already been updated — for example, I recently refreshed the animations for the Witch. However, even she still instantly summons the Nightmare, after which it attacks. That’s also an issue, and I intend to fix it in the near future.
Regarding the mechanics of the Nightmare overall, I will likely start by limiting the distance of its teleportation and "charge attack". How much this will help is hard to say at this point, and I’ll test this once I update its animations.
So, thank you once again! I will do my best to make this enemy less frustrating and more predictable.
P.S. Fun fact: the Nightmare was originally part of the Halloween event during the first year of Pocket Rogues. That’s why its mechanics differ so much from other enemies. But at that time, there was too little content in the game (as there still is now, let’s be honest), so I decided not to disable it after the event ended — the same goes for the Witch and the Pumpkinhead. But who knows? Perhaps someday in the future, they will return to being just part of a seasonal event, as was originally intended.
The changes you are currently thinking on implementing sounds pretty good to me! I feel like the fact they can literally show up from nowhere or charge from the other side of the continent is what really just break the camels back in terms of frustration. I've noticed its not too big of issue on melee, unless they highly out level you. But that statement could be true for other enemeis as well I suppose.
Admittedly, I created the original discussion from a place of frustration and agitation so I hope I didn't come across as rude or anything. I do genuinely enjoy the game when I play it for the most part, and would actually argue it has some good meat on it's bones in terms of content for the price. Maybe that just because I enjoy grinding, but I kinda feel like that's actually pretty integral to the identity of this game in my opinion.
Anyways, just wanted to let you know you are doing good work! At least in my eyes haha. I enjoy playing the game, and it certainly helped me pass the time on my trip during long flights and such. Maybe it's just the little dopamine hit I get form seeing skills evolve through leveling up, maybe it's my little minor addiction I have to rouge-like games, or maybe, just maybe, it's just a mixture of both and the fact that it's a pretty damn good game at the end of th day! I'm gonna have to go with the last one :').
Keep up the good work sir, you have my respect and appreciation!