Soda Dungeon 2

Soda Dungeon 2

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Ross Delman Oct 19, 2020 @ 8:34am
Not skipping Ores after you killed enemies
Is it possible too take the enemies and the ores ? this is very frustrating since you cant get ores either way
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Obscurrus Oct 19, 2020 @ 12:43pm 
You can get the ore by manually attacking it with your fighters before you kill the last enemy or by taking a miner with you, who will automatically attack and instakill it during his turn.
Handoiron Oct 19, 2020 @ 1:47pm 
Put Enemy is ore default attack at the top of your non-miner scripts and Enemy is ore pickaxe for your miners.

That will make sure your team attacks ores first with their best damage to them. Nothing does more than 1 damage to an ore other than the miner's pickaxe skill which does 5 damage. That means some ores will take 4 - 20 attacks to kill because some of the higher rarity ores have 20 health.

There is no way to kill all the enemies on a level and then attack the ores on auto-battle simply because it's set up to skip that 20 attack enemy that gives nothing but an ore in order to avoid seriously slowing down teams designed to clear levels fast in order to farm gold and essence efficiently.

If you really want to farm ores, you need to set up a team with at least 4 miners in it and script them to pickaxe ores first then kill enemies until there is only 1 enemy left then transmute that enemy to turn it into an ore (miner level 25 class skill). Then they'll pickaxe that ore.

Otherwise, you're effectively shooting yourself in the foot trying to get ores during normal farm runs. It just takes too long to "kill" ores even with miners.

You're much better off ignoring ores when farming essence and gold and specializing your group to farm ores when you need them.
Obscurrus Oct 20, 2020 @ 12:37am 
As a little side remark: The default script already has the Pickaxe skill at highest priority, so you don't have to change that. Just put some miners into your team if you want to use auto-battle.
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Date Posted: Oct 19, 2020 @ 8:34am
Posts: 3