Soda Dungeon 2

Soda Dungeon 2

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Necroshine Oct 16, 2020 @ 4:14pm
What is your current FPH (floors per hour)....
... for all who've bought the new trinket? My current FPH on level 100,000 is roughly 425.
Last edited by Necroshine; Oct 16, 2020 @ 4:15pm
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Showing 1-15 of 79 comments
Vashimu Oct 16, 2020 @ 5:54pm 
1587 on floor 1.023.380
Handoiron Oct 16, 2020 @ 7:17pm 
Just load a team with claws set to murder everything instantly and turn everything but warps off. Start a run at level 1 and wait 10 minutes to let the new meter stabilize.

That should give you the maximum possible floors per hour.

Just to put it out there, even before the recent update that should make it faster, there were people over 2k floors per hour.


Even with a group I set up with 5x huntress using claws and 1 chef for mastery XP I was showing 1500ish on the meter without the kill time reducer bought yet. That was with a wasted action every round due to chef always going first.
Vashimu Oct 16, 2020 @ 8:58pm 
hmm i find it strange that the new upgrade for FPH also counts the rooms that you passed through warp. I would find it better if only floors cleared / killed counted. ..... and by the way, why is a hunter team faster than my dark mage team with the same equipment, etc.?

EDIT: Ok it was just my imagination, maybe luck
Last edited by Vashimu; Oct 21, 2020 @ 9:53pm
boredumb Oct 17, 2020 @ 5:51am 
Like others working on chef and huntress just for .. I don't know why, at level 1.1m+
FPH always near 1700, order is as such:
NNChHHX

The huntress is set to claw >1 and autoattack <2, nurses just to heal and defend, and X to kill janitors (which at this point is unnecessary while grinding chef).

This takes a lot in both magic and physical, but it works fine. Also I did have to put a few thousand into huntress just to be able to keep up with insta kill and claws.

I tried using random warps with huntress and it was around 1200-1300 from hitting mine shafts.. don't bother.

I'll probably go back to NNTDDX
or just do XNNNNN or whatever for speed, need to do some testing after these other goals done.
Last edited by boredumb; Oct 17, 2020 @ 6:03am
mine ranged from 1666-1900, depends on the positioning
Handoiron Oct 17, 2020 @ 2:36pm 
My kill farming group of huntresses with claws and all the speed upgrades set to insta-murder everything started at level 1 is at 2099 - 2100 FPH on the meter after 12k floors.

That's with all side paths turned off except for the fairy. I might be able to squeeze a few mroe FPH if I set my health / mana threshold lower than 100% for each.
Last edited by Handoiron; Oct 17, 2020 @ 2:37pm
Necroshine Oct 17, 2020 @ 5:11pm 
lol. Everyone is way above me. I just make groups I feel would be cool and test them. I'm also doing Mineshafts which is slowing me down a lot. I've never used the Claw. Guess I need to try that. I stopped doing anything below floor 100k awhile back, so I'm sure I would be faster if I started lower as well.
Just got back playing as I'd stopped after reaching floor/level 16k.

Started way back on floor/level 10k as I just plan to Max level up the new job class to unlock its Master Relic. And once I unlock it I'll go back to my X T N C C C so I can focus on getting those new Oddity Shop items.

At this lov a level my FPH was 618...
ChewMyFudge Oct 18, 2020 @ 7:09am 
2100 floor 1 (after 10 minute run). 1400 at floor 170k (current high) also after 10 minutes of running.
Handoiron Oct 18, 2020 @ 9:07am 
2100 seems to be the max or close without warps.

My low level 100% claw group was 2098-2102 for 8+ hours building huntress kills. Then again 2100ish for another 6 hours running default attack on singles and claw on more than 1.

I think the only way to improve that would be to for me to reduce fairy triggers to a low number and slot mana regen gems but I'm not sure it'd make a very noticeable difference. I'm also not sure I want to run another 20-25 hours to try to max out boss kills since they're all that's left for huntress passive now.
Vashimu Oct 18, 2020 @ 9:09am 
at floor 1.072.070 i am at 1784FPH after 2h. I dont knowhow its possible to go faster. Portal are on and i kill everything with 1 clow attack
Handoiron Oct 18, 2020 @ 11:39am 
It seems I was wrong. Setting my fairy healing lower made a definite difference.

Low level run starting at 20k with all side paths turned off except for fairies set to be used <50% health and mana with a group of 6 huntresses 1 hit killing with claw / default attack and mana regen from gems is now at 2,325 FPH on the meter 2 hours into a run.

I did lose a huntress to ambushes just because they focused in on the one too much but with a bit of tuning to the health trigger on fairies it shouldn't be an issue.

High end it'd be slower just because of the increased need for healing.

@Vashimu - Are you running evade gear + DR gear to minimize the need to have your healer act to heal you and setting fairy triggers to no more than needed to maintain mana?

I'm, not in the extreme end game yet but I believe the meta is to avoid as many attacks as possible and then survive the damage you don't avoid just so your healers act less often. An evaded hit doesn't need healed.

After that I think leveling for health after maintaining damage enough to 1 hit claw is recommended. Again, more health means fewer heals needed to avoid 1 hit ambush deaths and less heals means less time lost to non-killing actions.
Vashimu Oct 18, 2020 @ 12:13pm 
Originally posted by Handoiron:
It seems I was wrong. Setting my fairy healing lower made a definite difference.

Low level run starting at 20k with all side paths turned off except for fairies set to be used <50% health and mana with a group of 6 huntresses 1 hit killing with claw / default attack and mana regen from gems is now at 2,325 FPH on the meter 2 hours into a run.

I did lose a huntress to ambushes just because they focused in on the one too much but with a bit of tuning to the health trigger on fairies it shouldn't be an issue.

High end it'd be slower just because of the increased need for healing.

@Vashimu - Are you running evade gear + DR gear to minimize the need to have your healer act to heal you and setting fairy triggers to no more than needed to maintain mana?

I'm, not in the extreme end game yet but I believe the meta is to avoid as many attacks as possible and then survive the damage you don't avoid just so your healers act less often. An evaded hit doesn't need healed.

After that I think leveling for health after maintaining damage enough to 1 hit claw is recommended. Again, more health means fewer heals needed to avoid 1 hit ambush deaths and less heals means less time lost to non-killing actions.

But its just the kurata armor and the chamelion pet that gives u evade% dont seems that usefull to me. max evade is 40% i guess? but i try it
Last edited by Vashimu; Oct 18, 2020 @ 12:19pm
Handoiron Oct 18, 2020 @ 1:14pm 
Saber too -- and divine shield for DR. Then adjust your healer's script to heal as late as possible to avoid anyone getting 1 hit killed by ambush. Think Group Heal is preferred because then it'll be 1 action to top everyone off when 1 group member hits the danger threshold. Less actions taken to heal.

In that case, more health means more damage you can take before reaching the danger threshold means heals less often means fewer actions spent not doing damage.

Back protectors also help because back attack ambushes are 50% more damage. That's a 33% damage reduction to your worst case ambush right there that stacks with what DR you already have. Plus the +10% health also helps extend the time between required heals.

Then adjusting your fairy settings purely for mana means you're only going to use a fairy once in a blue moon since your main mana drain will come from super cheap claw attacks. That means even less time spent on not killing.


Just a silly question: Are you still ransacking? speed runs don't ransack because it's a huge chunk of time spent not killing.
Vashimu Oct 18, 2020 @ 9:54pm 
I need to heal immedeatly after i got a hit. My heroes are between 105k and 160k HP and i get 130k dmg to my clow user and maybe 50k to nurse, hunter (for chests) and DL who always defend and have DR equip. Need to boost HP realy realy high to do it like u.

Everyone have backprotectors in my team.

Fairy usage are very low atm.

I have stopped used ransack many weeks ago when i got to lvl 10k with gold relict.

I have a run atm with chamelion and Kurata armor. I am 9h in at stage 1.093.000 with FPH 1772. I dont know if its just the healing that reduced my speed that much ...i guess i still do something wrong when other player are easy over 2k
Last edited by Vashimu; Oct 18, 2020 @ 9:59pm
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