Soda Dungeon 2

Soda Dungeon 2

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sf_hope Aug 15, 2020 @ 10:49am
Uranium Ore
This needs a serious adjustment I think. I'm running with +238 ore find and +126 item find and after 12.5hrs with game speed up on and around 13,000 levels I get ......7 ore....7! That is absurdly low. I think this needs a serious look at as no other ORE is that rare..not even Obsidian
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Showing 31-45 of 54 comments
DKinator Jul 23, 2021 @ 3:23am 
Chef has a food that increases the amount of ore granted from a single node. I didn't read through all the posts, but it should be noted a bunch of them are from a much earlier date, so their information may no longer be applicable.
Handoiron Jul 23, 2021 @ 9:34am 
Originally posted by Cahos Rahne Veloza:
What's your mining party setup to reach 1,800 FPH? I can only get mine to 870+ FPH, but my Uranium Ore drops fluctuate between 5 to 11 pieces per three hour run.

Oops... wandering finger hit 1 key I guess. meant 800 FPH though its usually 800-900.

I use 6 miners all geared the same way with geodes except for the 2nd slot with a claw / knifey.

I script them as such:
1 Enemy : Isn't Ore - Claw / Cut
2 Enemy : Rank != Normal - Default Attack
3 Enemy : Is Ore - Pickaxe
4 Enemy: Rank = Normal - Transmute

That way, the first action they take is to use the Claw or Knifey to kill everything unless there is an ore. The second action is to default attack bosses that haven't already been killed by the first action, The third action is to pickaxe ores after everything else is dead. Finally, the last action is for then to transmute only normal enemies.

Having only the second miner using a claw / knifey makes it so on transmuteable levels, the first miner always transmutes then the second will kill every enemy and finally the last 4 miners will clear any ore from the transmute in the remainder of the round.

I do run the upgrade to remove all normal ore spawns because it can cause issues but the natural spawning ores are such a tiny portion of the ores you get running a transmute team that it's much better to have the fast kill scripting / gearing setup than to try to deal with the trouble.
Last edited by Handoiron; Jul 23, 2021 @ 11:45am
So 800~900 is as fast as we can go FPH wise for a Miner Team then eh? Man, I wish there's a way to mine faster though.
DKinator Jul 23, 2021 @ 5:04pm 
No, seriously, you guys need to use the chef.
Handoiron Jul 23, 2021 @ 7:46pm 
Originally posted by Cahos Rahne Veloza:
So 800~900 is as fast as we can go FPH wise for a Miner Team then eh? Man, I wish there's a way to mine faster though.
Well, you can mine faster if you turn transmute or mineshafts off but you don't get as many ores in the same time.

And it's entirely possible that with the full upgrade set it's 1k or so -- I haven't gotten the 1q upgrade yet.
Cahos Rahne Veloza Jul 23, 2021 @ 10:00pm 
Originally posted by Handoiron:
Originally posted by Cahos Rahne Veloza:
So 800~900 is as fast as we can go FPH wise for a Miner Team then eh? Man, I wish there's a way to mine faster though.
Well, you can mine faster if you turn transmute or mineshafts off but you don't get as many ores in the same time.

And it's entirely possible that with the full upgrade set it's 1k or so -- I haven't gotten the 1q upgrade yet.

Yep, I was able to purchase the 1q Oddity Item with the Bonus Caps that was bundled with the Anniversary Bundle. And my party's gear are at max levels with Gold Plating each. I am tempted to add Wizard as a last slot (third slot on the right row) for warping, but I thought I'd just deal with the 870+ FPH I am getting since it is bearable anyway. I'll just climb faster once I've crafted a full set (six of each), Radioactive gear. I've currently crafted my first Radioactive rod and shield, only five of each to go :)
Last edited by Cahos Rahne Veloza; Jul 23, 2021 @ 10:10pm
SylouMan Aug 8, 2021 @ 6:32pm 
Bro, after 684k floor i got only 504 uranium, so yes they are hard to get, but also used only on high end level item, so its normal that we can't build them infinitly
Whiplash Aug 8, 2021 @ 11:48pm 
Originally posted by SylouMan:
Bro, after 684k floor i got only 504 uranium, so yes they are hard to get, but also used only on high end level item, so its normal that we can't build them infinitly

I get that it's supposed to be meant to be for late/end game progression, it doesn't change how widly inconsistent the spawn rate for ore is. Keep in mind, if you plan on plating any of that Uranium equipment, that's another 50 bars or 150 ORE! 450 if you plan on plating an entire set. Granted, one fully plated set will probably break the game but, still. Would be nice if the spawn rate was just a bit better. That or have it to where less valuable ore stop spawning the higher you go. I know some do but, not all of them. Either way, I suspect they'll try to address the issue somehow with the new dungeon coming out soon.
Last edited by Whiplash; Aug 8, 2021 @ 11:48pm
I'm currently at floor 1,312,000 and have already crafted my third Radioactive gear set and currently waiting to mine 25 more Uraniun ores to finish crafting my fourth set. Then I'll only need two more sets and I'll finally have a complete set of six.
SylouMan Sep 2, 2021 @ 5:23pm 
Well, right now i'm running a mining team that give me around 3 uranium ore per hour, so around 6 time more than my main team ^^ and i'm not even using chef ^^
Sure it will still take me some time to complete all radioactive set but its doable (already got 3 shield and 2 armor, all plated), a few more hundred hours ^^ (maybe a thousand ;-) )
Handoiron Sep 2, 2021 @ 9:04pm 
I actually tried out a chef mining group and it makes a huge difference. I went from around 4 uranium an hour with 6 miners to 10+ an hour with 5 miners + chef.

However, it drains resources incredibly fast to be using magma soufle nearly every level to maximize it.

If I run the chef group on just found resources and a decent item find to help supply, I get around 6 uranium an hour.

Just make sure you set it to only use the resources you won't need for any crafts you still want to do.
Is it even worth it to farm 2,700 Uranium Ore to Plate six sets of Radioactive gear (Suit, Shield and Rod), or would Leveling them up be enough?

Although Uranium Plating them would make them look like Green Lantern Energy Constructs though ^_^
Last edited by Cahos Rahne Veloza; Sep 3, 2021 @ 6:34am
Handoiron Sep 3, 2021 @ 9:07am 
I have no idea if it's worth it. I'm only doing it because it's there to do. :steamhappy:

I would assume any +% stat gear would be very nice in boss rush where relics don't apply though.
RayofLight Sep 12, 2021 @ 12:21am 
just a small aside, uranium is stupidly easy to come by.

Just build a boss rush team, even if you just made it to warrior you can get a 2k credit per hour team (top players later can get 9k-11k per hour, though that needs floor 900k+ from what i read up),
make a chef/miner team and blast the damn floors (meaning skip em), you get easy 5 uranium per uranium node.
And since you skip around 2k-10k floors per hour, and have chef in team, you can calculate what others said with a factor of at least 5( for chef) times 2 (for 2k floors, for more battle creds use a higher multiplier) and you make at least 10 times what is stated in this thread.

While i am in the process of building that up, even i can consistently farm like 10 Uranium per hour right now easily at least, and i am at floor 8k and i have stopgap equipment.

All this info is easily available on reddit, discord and google, it is even in pastebins and google documents.

A small screenshot of my last uranium run with 5k creds, my team is so bad it dies around floor 6k, but those 5k creds i can get in roughly 2-3h.

https://steamcommunity.com/sharedfiles/filedetails/?id=2600232553
Last edited by RayofLight; Sep 12, 2021 @ 7:36am
Handoiron Sep 12, 2021 @ 8:45am 
Originally posted by RayofLight:

A small screenshot of my last uranium run with 5k creds, my team is so bad it dies around floor 6k, but those 5k creds i can get in roughly 2-3h.

https://steamcommunity.com/sharedfiles/filedetails/?id=2600232553
That's actually a fairly standard ~200 floors per uranium for the weakest method suggested here.

Obviously, using battle credits is going to be more ore "per hour" than actually running for them, but since floor per hour and uranium per hour are connected, using a proper set up will work better even when using battle credits.

As an example, with the correct chef setup you could have gotten around 60-70 uranium ore with your 5k battle credit run instead of the 28 you did get.

To clarify, even without the 1q boss animation removal oddity, my chef + miner group was getting 750 FPH and 10 uranium ore an hour with resources to burn. While running on empty and using only resources found in the run, it was the same 750 FPH and 6 uranium ore an hour. With no chef, 6 miners alone can get 800+ FPH and 4 uranium ore an hour.

So, for the same 5k battle credit run you showed, the bare minimum 6 miner group would get ~25 uranium, the empty resource chef + miner group would get ~40 and the chef + miner group with resources to burn would get ~67.
Last edited by Handoiron; Sep 12, 2021 @ 8:46am
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