Soda Dungeon 2

Soda Dungeon 2

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Spiegel Jul 15, 2020 @ 9:45pm
[THIEF] ~ Items drop rate ++, a hidden passive?
It cant be just my impression, the thief actually improves the amount and quality of the items found in the dungeon. And dramatically so!!

Seriously, the same run (equipment, dimension, lvl range) with and without the thief yields completely different results.

I know the thief allows me to open all the chests, but 3 times the chests cant really explain the galaxy that spans in-between.
Especially because chests rarely give armours, weapons or shields.

I'm in dimension 9, at the moment (taking it slowly), and I've already got 7x lvl2 Skull Blades in less than 80 lvls, between 291 and 370.
Edit: 8x lvl 2 Skull Blades by lvl 380.
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Showing 1-10 of 10 comments
FunkyPixel Jul 15, 2020 @ 9:59pm 
Maybe bcs you use different equiptment then?
Atm Item Find Bonus is buggy, actually it increases the chance to find common and uncommon stuff. So you find rare / legies even more rarely than without it.
Spiegel Jul 15, 2020 @ 10:07pm 
Originally posted by FunkyPixel:
Maybe bcs you use different equiptment then?
Atm Item Find Bonus is buggy, actually it increases the chance to find common and uncommon stuff. So you find rare / legies even more rarely than without it.

Nope, same equipment.
A run between lvl 1 and lvl 899.
.- 1 Nurse, 1 Mystic, 4 Dark Mages -> nearly no good equipment, mostly low-grade and low-lvl (and few)
-. 1 Nurse, 1 Mystic, 3 Dark Mages, 1 Thief -> a plethora of stuff, from rare high-lvl equipment to gems and ingredients/materials, tons of them

All of them equipped with the 4-leaf clover in both runs.

There's something odd, going on, here.

Circenn Jul 15, 2020 @ 10:53pm 
Too bad you lose those items when you're done with story.
Spiegel Jul 16, 2020 @ 12:25am 
Originally posted by Ankarus (Playing MHGU):
Too bad you lose those items when you're done with story.

Agree, yet they're extra useful for boss fights.
Honestly, maybe it's my fault for being too stiff with my strategies, but some bosses are giving me some really hard times.
The only way I've found to effectively fight them is overpowering. So much for the strategy.
Kissker Jul 16, 2020 @ 1:58am 
your probably confusing the drops with Chest loot- a thief allows you to get all 3 chests afterall, so your getting "a plethora of loot" and since you can get armor and shields and weapons out of chest, your increasing your chances to get those items by simply opening all 3 chests.

Until patched (Devs are still working on it) Item Find is broken and gets "lots of items" instead of "better quality items" this is noted in the dev log and one of the main things they are including in the 'next patch.
Spiegel Jul 16, 2020 @ 3:34am 
Originally posted by Kissker:
your probably confusing the drops with Chest loot- a thief allows you to get all 3 chests afterall, so your getting "a plethora of loot" and since you can get armor and shields and weapons out of chest, your increasing your chances to get those items by simply opening all 3 chests.

Until patched (Devs are still working on it) Item Find is broken and gets "lots of items" instead of "better quality items" this is noted in the dev log and one of the main things they are including in the 'next patch.

No, just no.
The amount of loot I'm getting when a thief is in the party cannot, absolutely, be explained by opening three chests rather than one.
We're talking about ten times the loot, including weapons, armors, shields, ingredients, accessories and materials. And the levels of the items are higher too.

Maybe I've overlooked some other detail? Possible.
But it's not about the chests, it doesnt add up.
King Of Hell Jul 16, 2020 @ 4:25am 
Originally posted by Spiegel:
Originally posted by Kissker:
your probably confusing the drops with Chest loot- a thief allows you to get all 3 chests afterall, so your getting "a plethora of loot" and since you can get armor and shields and weapons out of chest, your increasing your chances to get those items by simply opening all 3 chests.

Until patched (Devs are still working on it) Item Find is broken and gets "lots of items" instead of "better quality items" this is noted in the dev log and one of the main things they are including in the 'next patch.

No, just no.
The amount of loot I'm getting when a thief is in the party cannot, absolutely, be explained by opening three chests rather than one.
We're talking about ten times the loot, including weapons, armors, shields, ingredients, accessories and materials. And the levels of the items are higher too.

Maybe I've overlooked some other detail? Possible.
But it's not about the chests, it doesnt add up.
thief was giving quanity in last game if i remember correctly, i've also kinda noticed that this game and checked to see if it was the same but there are no tooltips for it, maybe its hidden bonus that dev forgot to remove/describe
Spiegel Jul 16, 2020 @ 3:37pm 
Originally posted by King Of Hell:
Originally posted by Spiegel:

No, just no.
The amount of loot I'm getting when a thief is in the party cannot, absolutely, be explained by opening three chests rather than one.
We're talking about ten times the loot, including weapons, armors, shields, ingredients, accessories and materials. And the levels of the items are higher too.

Maybe I've overlooked some other detail? Possible.
But it's not about the chests, it doesnt add up.
thief was giving quanity in last game if i remember correctly, i've also kinda noticed that this game and checked to see if it was the same but there are no tooltips for it, maybe its hidden bonus that dev forgot to remove/describe

Well, it's either the Thief class, or item % find accessories/gems actually work.
William Dyer Jul 16, 2020 @ 4:12pm 
Originally posted by Spiegel:

Well, it's either the Thief class, or item % find accessories/gems actually work.

They absolutely do work. Just not in a way people like. Item find is bad for legendaries, good for everything else, potentially even for rares in a break even sort of way, if you stack enough of it. If not, it is bad for rares too. Item find, finds more items. This is going to be changed in the future patch, item find will no longer apply to common and uncommon items.

https://trello.com/c/qsu52OoZ/77-the-item-find-bonus-will-no-longer-be-applied-to-common-and-uncommon-item-rolls
Last edited by William Dyer; Jul 16, 2020 @ 4:13pm
In the first game there were accessories that only affected item find of a single kind, the Mythic gear you only get to find in a specific dungeon and that's what likely the Dev is working on.
Last edited by Cahos Rahne Veloza; Jul 16, 2020 @ 4:20pm
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Date Posted: Jul 15, 2020 @ 9:45pm
Posts: 10