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Starting runs at max level and wondering why you have no gold to spend is like finishing running a marathon and then continuing to run and wondering why you don't feel rested.
I never had to do that in the first game. There were times when I overspent on upgrades and had to grind money back up, but as long as I wasn't buying upgrades, I never had a long stretch where going on a run *lost* me money. When I tried this version, I spent a few hours unable to escape the grind.
Right at the beginning of the game, relatively speaking, having to spend hours doing the same things over and over again just doesn't give me the experience I'm looking for. Your mileage may vary.
If I get the itch again, I'll reinstall the first game.
Soda Dungeon is an idle grinder game. You chain idle dungeon runs to build resources in order to purchase upgrades in order to chain idle dungeon runs further.
Obviously, as you've proven, if you try to play it as just a max level push progression game, you fail to progress.
Soda Dungeon 1 was the same thing. It just wasn't designed as well for the purpose so it was easy to quickly get to the point of overwhelming stats so your dungeon runs only stopped when you stopped them.
Soda Dungeon 2 has way more game play simply because it was designed with the shortcomings of the first game in mind in order to prolong the process of progressing to endless runs.
If you don't enjoy the game play of an idle grind game you're probably better off spending your time on a game you do enjoy.
I'm happy I could address your lack of understanding and hopefully help bring a resolution to your feeling of disappointment with the basic fundamentals of the game's design.
When I started playing the game, I had knowledge deficiencies as well. I asked questions and some very helpful people answered them. I truly enjoy paying that forward, even in this thread with the antagonistic responses I've gotten while doing my best to remain as polite as possible.
and then when you get to the bosses that you can't defeat, then you might use your other team members.
of course, this is only if you are having trouble making gold. once you get the routine down, use your preferred team members so that they level up and get their additional skill bonuses.
you are correct that in the first game, you could start off from level 100, then 200, then 300, etc whenever you warped to a new dimension.
but this sequel chose to do away with that method of progression.
It's really not so bad to get back to where you were, starting from level 1. However, if you don't like the changed dynamics, then it certainly can make the game seem unfun. Hopefully you'll come back to it one day and give it a try again.