Soda Dungeon 2

Soda Dungeon 2

Преглед на статистиките:
how to: 7k+ fph (very simple guide i swear)
i lurk here a lot and sometimes see people wanting to know what's the possible fastest build so i wrote this. This is not so much a thread but more of a quick guide i threw together:

Requirements before we get into scripts and gearing:
  • Time Sword (the mythic you unlock at 900k)
  • Janitor
  • Low Power mode OFF(low power caps fps at 30) and vsync OFF(vsync off allows the game to run at 240fps; vsync on caps the game's fps at your monitor's refresh rate)
  • All oddities bought excluding Big Head and Tavern Theme. Ore Blocker disabled (i.e. natural ore will spawn)

Quick and dirty guide to unlock J:
https://www.reddit.com/r/sodadungeon/comments/pk312t/spoiler_how_to_unlock_new_secret_character_in_111/

Team:
OWNHHJ, Cliff Pet
Key settings: Warps on (uncheck everything else)

(All gear listed below is Gold plated)
O - Time Sword, Radio Shield, Radio Suit, 2x Prisms
W - Stein, Radio Shield, Radio Suit, Claw, Bracelet
N - Widowmaker, Radio Shield, Radio Suit, Bracelet
Huntress 1 - Rod, Radio Shield, Radio Suit, Claw, Bracelet
Huntress 2 - Rod, Radio Shield, Radio Suit, 2x Bracelet
J - Midas, Radio Shield, Radio Suit, 2x Bracelet

Scripts:
Owner: Enemy Isn't Ore: Default Attack Wiz: Self HP < X%: Defend Ally HP < X%: Defend Ally Any: Foretell Enemy Team Alive > 1: Claw Enemy Isn't Ore: Default Attack Nurse: Self HP < X%: Strongest Group Heal Ally HP < X%: Strongest Group Heal Enemy Team Alive > 1: Sweeping Smash Enemy Isn't Ore: Default Attack Huntress: Enemy Team Alive > 1: Claw Enemy Isn't Ore: Default Attack J: Enemy Any: Defend (For healing scripts, the percentages are really up to you. I like recommending 50% for heals and lowering it to 35-40% eventually)

Some FAQ:
Q: Why wouldn't you have healing at 100%?
A: Because it's slow. The whole point of going fast is to reduce the number of animations your team uses to get through each floor. Healing all the time when you're not at any risk of death will set your fph back significantly.

Q: Why is Huntress used?
A: H has passive that reduces skills with cooldown by 1. Foretell has a 5 turn cooldown, with 2 Huntresses it becomes 3 turns.

Q: Why does Huntress 1 have claw?
A: It's for clearing enemy mobs during a heal cycle, when Nurse needs to stop to heal.

Q: What does J do?
A: Removes enemy Js from the game. It's a bigger fph increase than you'd think, and you can avoid some throne room combo attacks like ambush burn -> janitor laser or double status. Also, you don't need the doodle charm once you have him on the team.

Q: Why is ore blocker off?
A: This affects Owner in particular. 2 mob rooms in the first area effectively become 1 mob rooms.

EDIT: If you're grinding in PL, go here: https://steamcommunity.com/app/946050/discussions/0/3191363817367212345/ and scroll down until you see my post to get an idea of a solid and high fph team. Even if you're in castle, you might want to switch your platings to lab to earn BC, but Primal just scales better in terms of gold.
Последно редактиран от shnick; 13 февр. 2022 в 2:10
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Показване на 16-17 от 17 коментара
My two cents though...

Speccing for Battle Credits won't be useful for farming the Mythics in PL. Maybe once you've gotten all of the Unique Mythics and six pieces of Extinction Plate, that'd be a good replacement for Rad Gear, but until then...
Que loco que no uses los "Google of Gaan"
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Показване на 16-17 от 17 коментара
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Дата на публикуване: 29 окт. 2021 в 8:06
Публикации: 17