Soda Dungeon 2

Soda Dungeon 2

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Needing some help with level 6,000+
I was wondering which heroes/order/items you guys used to get past lvl 6,000. I am trying to get to level 10,000 but I have hit a pretty big wall at level 6,000 and I was wondering if I could get some insight on which heroes you guys use! Thanks in advance!
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Showing 1-6 of 6 comments
Handoiron Oct 2, 2020 @ 11:15pm 
Nurse set to heal and defend (never attack)
Thief set to ransack essence carrier
X set to defend if there's an essence carrier and use his group attack on janitors
3x Darkmages with tech gems set to noxin when there are >1 enemies and use lazer (tech gem) when there is only 1 enemy.

Level mana relic high enough to last between fairies. I left mine at level 1000 and never have issues but you should be ok with somewhat less than that.

Level health relic to survive ambush back attacks on your X. Maybe even some levels in Xs class relic to help with his health and janitor damage.

Level attack, magic damage and darkmage relics to raise your damage.

Gear your DMs in magic damage increase gear with at least 1 gem slot for tech gem.

Use enough essence magnets to get your + essence find to 95% or as close to that as you are able. Cosmic Shields (legendary magic damage shields) can help.

You can use a chicken accessory on X to prevent back attacks to lessen the health requirement by a third if you want.

You can safely gear thief and nurse with item find weapons because they aren't there to do the damage. Try to get as close to but not over 80 item find as you can. At 80 item find, you get the maximum drop rate from enemies but anything over 80 lowers your chance to find legendary drops with no real benefit.

You can gear everyone in gold armor (except X) and use gold shields on healer and thief and any DM that doesn't have a cosmic shield. I ended up with a cosmic shield on my Nurse and DMs just to hit 95% essence find.
TheRightfulHeir Oct 3, 2020 @ 11:54am 
Originally posted by Handoiron:
Nurse set to heal and defend (never attack)
Thief set to ransack essence carrier
X set to defend if there's an essence carrier and use his group attack on janitors
3x Darkmages with tech gems set to noxin when there are >1 enemies and use lazer (tech gem) when there is only 1 enemy.

Level mana relic high enough to last between fairies. I left mine at level 1000 and never have issues but you should be ok with somewhat less than that.

Level health relic to survive ambush back attacks on your X. Maybe even some levels in Xs class relic to help with his health and janitor damage.

Level attack, magic damage and darkmage relics to raise your damage.

Gear your DMs in magic damage increase gear with at least 1 gem slot for tech gem.

Use enough essence magnets to get your + essence find to 95% or as close to that as you are able. Cosmic Shields (legendary magic damage shields) can help.

You can use a chicken accessory on X to prevent back attacks to lessen the health requirement by a third if you want.

You can safely gear thief and nurse with item find weapons because they aren't there to do the damage. Try to get as close to but not over 80 item find as you can. At 80 item find, you get the maximum drop rate from enemies but anything over 80 lowers your chance to find legendary drops with no real benefit.

You can gear everyone in gold armor (except X) and use gold shields on healer and thief and any DM that doesn't have a cosmic shield. I ended up with a cosmic shield on my Nurse and DMs just to hit 95% essence find.

Thanks man this was a ton of help I really appreciate it! Is there a way you could send a screen shot or something of the Script's. For some reason mine aren't working and I can't figure out why.
Handoiron Oct 3, 2020 @ 2:00pm 
Easy nurse script is group heal when self health <90% or 100% -- first aid when ally health <90% or 100% and enemy weakest defend to defend in all other cases

Thief would be similar but enemy has essence ransack then enemy weakest defend.

X script would be enemy has essence defend then enemy weakest shadow slicer. Or start it with enemy is janitor shadow slicer then enemy has essence defend.

DM is fairly standard enemy team >1 noxin then enemy weakest laser.

Ideally, your thief will almost always ransack because you'll have enough essence find to have an essence enemy almost 100% of the time. The base essence chance is 5% I believe so +95% essence find should guarantee.

That also means your X will almost always defend and be a useless lump. But, he definitely earns his spot just for the death protection to avoid ambush deaths on the rest of the team and the pre-janitor action attack to avoid janitor damage / dark dreams.
Last edited by Handoiron; Oct 3, 2020 @ 2:05pm
TheRightfulHeir Oct 3, 2020 @ 2:52pm 
I will definitely use those scripts. I didn't even have DM in my team lol so I am leveling them to lvl 50, I also just noticed there is no base magic damage relic only a % increase in over all magic damage!
Handoiron Oct 3, 2020 @ 7:14pm 
Originally posted by TheRightfulHeir:
I will definitely use those scripts. I didn't even have DM in my team lol so I am leveling them to lvl 50, I also just noticed there is no base magic damage relic only a % increase in over all magic damage!
That's the one I was talking about. % magic damage increase.
Frackus Oct 4, 2020 @ 5:13am 
I had similar setup at that level except DM scripted: enemy rank != norm laser and enemy any Noxin. X only attacks janitor...NTDMDMDMX 10k fights have X attacking if enemy team alive > 4
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Date Posted: Oct 2, 2020 @ 7:12pm
Posts: 6